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Triple Advantage
Triple Advantage

Season 3, Episode 30 · 7 months ago

Ep. 54 - A Few Fey Friends

ABOUT THIS EPISODE

On this week's episode of Triple Advantage, we view the new zoo of UA races, delve into creating new dungeons, and show off some of our favourite homebrew monsters.

On this week's episode of tripleadvantage, we view the new zoo of UA races, delve into creating new dungeonsand show off some of our favorite homebrew monsters, as always follow uson our social media to see what we have in store for you enjoy the show a low society on Today's echoes of theoutlands Weare, coming back at you with another uner Tarcana Bolk of theFaywild was released two days ago a day, so this is still pretty hot stuff and we're going to give the same sortof Ofer view that we give on the previous unearth Orconas here and maybehave some creative moments here and think about what kind of characters wewel think about with these new classes or a new races, or I guessthese are racist at this part right, its not SI yeah theyre ris, yet it's a little flippy fobpy with like their therecent releases, but but these new races straight out of the Fay wild and,first off we're starting off with a classic your winks Killb, your fairy,the Fay wild, is home to what's, Er won get outwhat are youdoingwhat. Have youdone? Can I not fly under the Raider? No, thefagwild is home to many fantastic peoples, including fairies. tarries areweeful, but not nearly as much as their Pixi and spright friends. onfuse of themarry H, iffuse of the magic of the Fayewhild Very Shure, a fewcommonalities with one another, but can differ wildly in appearance, behaviorand attitude. Many fairies have a special physical characteristic thatsets them, apart from other creatures of their kind for your fairy role onthe Thir Harsyricic table or choose an option from it. Now these are physicalcharacteristics like your hands. Never look dirty! You smell like freshbrownies, you have? U noticea harmless chillsurrounding you. These are kind of cool. I like these. I feel like these also kind of like being it fairy and Faywild. Youknow these might be pleasant things, but yeah for the creature type you're, a FAIsmall creature with the walking speed of thirty feet, but I think the coolest racial feature for this, for this raceis the fairy flight. You have a fligting speed equal to your walkingspeed and you can just straight up hover. It was flighted magical and doesn'trequire the use of your wings if you have them so again, like other racesthat you know naturally have wings in them, you're just able to fly passively,which I think is kind of cool. But again it is a little bit. You know if you're ad, a DM running,lower level campaigns. This feature might actually be way stronger thaninitially expect it, especially if theyare of ranged, abilities, nd orstallcaster later levels. It's not as bad for sure,but yeah really levels flying speed is always a tough one to get past. At least it's not like, like the hericocker, that game like what like fifty or sixty for a fine speed,automatically yeah. It's it's pretty crazy yeah. You don't wantflying speed before warants that this arth Coni is not going to be for youyeahs yeah.

Now another cool feature at this classar this RAC is the fat passage where yeah queeze through a space as narrowsa one inchwide whole, which is kind of cool yeah. I agree. It's a very PeterPan or let's shrink through and find this you know in makes you wonder, actuallydoes do rat folk. Have a Similal, similar ability to this rofi yeah. I know right it's. It would seem fitting for Radfolk aswell yeah. I thought that the like sizedifferential here was a little bit weird. Like I figured if you could fitthrough a one inch wide passage or space, then your size should almost belike tiny. I was GOINTA Sak. I aure fairies, not tiny, canonically EA.That's what I'm I'm trying to think of like the actual monster manual fery-and I m I mean, like I m fretty Sur, the Fay folk yeah yeah like normalfairies. Yes, but I think like this is just like a I think, like you might be partiallyfat like Hin Ealy, very sure, but maybe maybe it's Te, O yeah huge town, eeslightly you're, a sliktCholker of a fairy like reoactive carrots, it's a just, bigger, Thanksvev, well thit's,the small size isn't like big by any means, but like you're, still muchbigger than one inch wiide. Generally speaking, so it's Yeh Yeah. I think I think thathas less to do with your physical appearance and more to do with the factthat you're a fairy right. How so WEU have various ICISIESTE spaces exactlyyou're small, and you can just there's, also no limit on how far youcan squeeze through a space like how long this passage might be just yolow it into it. Just a littlecrack in the wall. Well like yeah and and you'd almost be like completelyprotected in there as well like. If it was a long enough passage, no one wouldbe able to see you or find you yeah for sure wig it Su to be the same thing asa Goo Druwi. Turning into h size of a tick you know and going into cravissyeah. So it's yeah. I do think that that sizing is a littlebit interesting, though, because I like there's so many different types offairies that I can think of right- and I know I kind of like jokingly, mentioned the winks club,because it was in my mind, guys, I'm sorry, Ias there's just a Netlix series.I don't know if you got if Youif you watched it eres throwback, but those are regular sized ferriesright and then you also have, on the other end, like your tinker bell, whichis a tiny size, ferry so yeah, it's interesting that they wouldchoose a size mall, but I think, like maybe as like a playable race, a small character already has a bit ofa disadvantage yeah. Well I mean you have a walkingspeed of thirty feet. You don't really have a disadvantagere, that's true!There is no like, and you can just straight up fly like you're, just likea lossboy, H, downsits. I think that this is kind of cool,especially if you were to be a eny ferry that has like maxed out strength,stats, Oh yeah, it's pretty much pretty much auntman at that point. Justwalking around looping people over their head, yeah, yeah, imagine gettingGradbl, but well, what's called yeah that thereaching Ou, the yeah, that's the that's where inwell like the size doesmatter to certain extent, because when you're grappling a creature, youactually can't grapple a creature. That is, I think, two sizes larger than youtwo size categories, so you would be able to grapple a mediumpreacher as a small ceature, but not a large creature.

I think so mechanically. That makes sense, butI think yeah starn to add like player Intentionto it it might exactly Ma needto push those banderies a little bit exactly bul like and Likin the same sense. Herlike I mentioned that man that, like you, do see at man sort of grabbing onand like being able to flip people that are much largeer right M, be kind of auseless character. U He was just like kindy. I can only do tiny things, yep ut it was. I think this I think thefeiry flight is pretty cool. Not many creatures can just straight up hover,which I find pretty fun. But again this is already falling intosomething that, because there's no reduction of walking speed here, it'sI'm getting into those. Why? Wouldn't you want to take this overhuman kind ofmoments? Almost in any case, like yeah, unsure yeah, I mean it's yeah I mean humans have their ownslight benefits kind of ish. You know, they've got either t a theplus ONETO everything in their stats or be the. If you go with the varyinto youand then you can take a feet which is usually why I choose a human is becauseI want to feed ' gotta, get that mobile feet and pissoff all your dms. That's right! That's right! Good time, it's yeah all right, but yeah. I ous. I did notice that you know all of these races that they're coming out with nowthey're, just straight up, choosing not to put which attribute gonusses they get well.Actually they do mention this at the beginning of the UA intro here with creating your character,unreability score incleases. They do mention when determiny your abilitiesincrease one of those scores by two in a different score by one or increasethree different scores by one bollow. This rul, regardless of the method, House to determine your sctores yeah, which again is their way of, like so of mitigating, just being locked intocertain races in this yeah. They started introducing that in in Cen inTashes, so that's Comin, they're just they're, just flying with that now sothey're just saying you know any racy Choese can now have whatever bonusesyou want. So I like that they're like fullcommitting to this, though I kind of expected them to be like to keep doingwhat they've been doing, but at the same time, just kind of sideline withlike Oh, but don't feel that you have to listen to this, but I like thatthey're actually committing to what they said. They were going to do yeahbecause they did the same thing with the Gothic wleneages Te. Think rightdid. They know, I'm pretty sure, hey yeah, I can't remember they may have well. I can just go back to last weekcept as we Adda Yeah, go. Listen to that and check it out then see if we know whatwe're talking about, we don't does triple advantage now what they do intheir podcast. Not Question find out on next week's triple advantage. If we remember hey, let this Hopgu all right so yeah moving on the nextsepon list is hop goblins at the Fay world, Hubug whot about that O godlins tracer,Tresa, ores, the Faywell, where they first appeared with her Goblin and bug,bear kin that history has left his mart for, though the Hob goblins are foundthroughout the multle material plan. They continue to channel an aspect ofthe faywilds rule of reciprocity, which creates a mystical bond between theirgiver and the receiver of a gift on some worlds. Such bonds lead Hog,Godlins to form communities with deep ties to each other. In the forgotten,realms vast, hob, Goblin legions have emerged with ranks upon ranks ofdevoted soldiers, noteworthy o of how effective they are fighting as a unittop goblins are generally tweller than...

...their goblins cut to their Covincausins, but not quite as big as bug bears they've curved pointed ears andnoses that turn red or blue during displays of emotion. Their mood rainsquit nice. So following the Hob Goblin traits there everything's pretty standard, Imean human oid creature, type medium size, regular, welchime, speed and darkvision are all pretty common in the standard player races. However, you do have your fate ancestry comingback on here, and this comes in with like Elagin elves, I believe andcorrectme from what else halfls Yeaas. Well, yes, so essentially having Sivethreas against being charmed Sodo, just straight upout. Ye also have the Fay ancestry. Oh yes, there is a. There is a difference,though. This FA ancestry only has the advantage on saving throws to avoidOrian Te tarm condition, not slep, not not yet not the immunity to magicalsleep. I also find it funny that you know theHob Goblin from the Fay. Wild gets this feet, but the fairy who is a literal,Fay doesn't yeah that's ability. Yeah ery can fly the more the more you start,cramming into the ferry, the more it's going to be worse than it already isyeah, but yes, again well mean if you were to add thatright, like how much stronger would have farry be, and I mean not that muchto be honest, twe faanstrs, she was always just a nice bonus. I thinkwhatae having a fachstep. What was fase to you. It's like a messy step that you get thank laderels, good, yeah yeah. I thought that was like A. I thoughtthat was like Tay Stapble, like every creature in the Piy, could do that yeah. I don't know they do. Have the fad touched or something like that. Yeah, the it's the new trait orsomething like that. I think we talked about it a little while ago. I can'tremember what it does, but that's I feel like it does something. So doyou guys remember? No, I can't remember what it does. No Thatit's really sadguys, but well go down isto old episodes oftriple yes, her. What we said Yeah, I think, there's also the big gift. Soyou can use a straight to take the help action as a bonus assion, and you cando so a number of times, people to proficiency. Ponus again. The SERVplays into that sort of lore that the adder with the hopbelpons right yeah, given the good and the bondsright on some world Bonde, Hob, all es te form Communitie. It dee ties oneanother right. So having a mechanical, you know, health action specificallyadded into the race actually will make players use it. So you have hospitality for you and atarget to gain a number of temporary hitpoints of und six plus yourprovisogy bonus. You can help with passage so you an a target increase your walking speeds by tenfeet until it Sarve your next turn, which is interesting. I don't know how mechanically that's fun, but I don'tknow how that makes sense. You know if I continually help everybody to runfaster liwell continually up to your proficiency bonus. Its motifier fearlie very feet. Just like egging up jus like agging on a DWARF R L, sligtly,faster suspite you until the start of Goodrnext ter and the first time you you or your target hits a creature withan atackrole that ceature has disadvantage on the next attapk or that it makeswithin the next minute. I UST pretty...

...useful in combant. I think, especiallyif you're helping your Palan and Knot it wrecked by a dragon. Yes and then the other one is fortune fromthe medy and which I think is very strong. When you miss with an a tackrolor failinability Checker, O R saving through you can draw your bonds restoprocidy to Geit a bonus to the rule equal to the number of allies. You cansee within thirty feet with a maimum of five. So is that just like a straight up, it's abuffer of five. Any time you fail anything ut, I mean assuming you've gotfive people around you within thirty feet: Yeah Wel Yeah. I mean thistechnically says allies, though right like so I mean, if you ere in some sortof war scenario, right you're, going to have allies everywhere right, but Imean the average like party. I mean, I guess it depends on your size, yourparty size, but the average party is going to have like let's say fivepeople in the group, and usually at least one or two of them are going tobe like back liners and one or two of them will befrontminers and there's not a whole lot like not very often that they're allwithin thirty feet of each other. So I mean in Mostin catches a most dungeon encounters. I feel, likeyour party would be within thirty PEDOF one another yeah yeah yeah and in a dungeon youknow maybe with the limited space sure, but it even I this like in a biggerrooms and stuff people, will find like crevises to hide in kind of thing liket e, Bak corners and then the front miners will just go up and them off of the backwiner. So it is aninteresting mactn et is yeah. It is an interesting mechanic,though, because it does, it is gated by the size of the Party itself right, soit does have a little bit of. I would say like Meta context in here, which isyou know if you want to play, and you only have three of our friends that areinto dnd well, your bonus is not going to be as high as some other playless. You just go intotown and you hire some people to just say just just stand there just in caseokay, that's not a bad idea. This class is Pato win, yes, let's race! What's next next we have alfolk justin kin of giantowls alfo come in many shapes and sizes, from petite and fluffy to wide wingedand majestic Alfolk have arms and legs like other humanoiides, as well aswings that extend from their back and shoulders because of their ansistraltie of the Faywild Alpho can innately see the magic of their surroundingslike owls. Alfolk are graced with feathers that make no sound when theymove or fly making it easy for them to sneak up on you in the library youralful character might be noturnal or perhaps a character is simply pone torising later embodying the common nickname of the night owl. Now, firstthing that kind of POPs in mind here is this kind of seems like a FA lineage tojust like being. There is a race alreadys, a Birdfolk,Ericaka or Kancar Cock orating on or Canku yeah. Well, I mean say Eri Cocker ar notnecessarily birds but kancuer more directly. I think a Talki early bye are very muchbirds. Yeah, are they ther eagles, Yeah Eagles and like they have like bird legs and wingson their backs and they have beaks yeah they're, the ones whith they with theoutof live speed, yeah, but they, but I'm more sospeaking like I guess. I guess they would be more. It canpee it's confusing because I seethem more of like the humanoid with wings orsis Kancu ISEE is whereas birthday seemore with just likefeathers, I guet, but maybe it's just...

...though I've been like picturing, theseraces for a while Er anays yeah yeah, but I do igey likethis does seem like a very fat wild version of Oh yeah. It doesn't seem like it'sadding Ahot like which is fine like now that we'vehave established that Eri cocker here yeah, I wouldn't want them to do likehere's another race with flying speed and a bunch more that's true. I mean I get it all right, like youhave like your nimble fight and your sylin feathers that you know if ou, ifyou've ever seen those videos on you tub about like how silent alt are whenthey fly Fefra, it's pretty cool but yeah, I just out of all of them. Idon't see this one as that special. To be honest, I meanthe the magic site is really cool. I thinksuper useful yeah and I think when you, when you picture this kind of alifulcharacter, forget it's Pforgive me for this, butwho is the owl and anmil crossing again that's kind of what I that I picture.Oh my good God now come on yeah. I don't play animal crofsing, so Iwouldn't know it's blacters, that wit like this bleders yeah, no you'replaying bothers. So I don't ruin this for me. Litsten this whole UA is leading you tohave an animal crossing. exidndthat already exists, Te Isa custom, the forest folk. I can't think of thename of his come back to me. But, Oh yes, I know it's what you're talkingabout yeah, I think for the Alpho. For the mostpart, the the magical site ar is the best sort of feature here. YourKyn Shae case focus o your Ma, the presence of magic, you gaind theability to cast the tech magic spill, but only as a ritual you're stillcasting for the spell of your choices, intelligence, wisdom as Chrismo, andyou can. You can also cast a spill normally with any spell sots you havenow. I find it funny that they included intelligence. You can use it like withintelligence, wisdom or charisma when like detect magic, doesn't require anyspell checks. Catera spell, I suppose, now that Iwork no, no because it would be a first level spelled so on centration unless Yo odcasting itno thet'll, be constitution. Yeah, I don't know I'm trying to figure thisout yeah, so there's there's no saving throw on it. There's no in you knowintelligence check unless, like you're doing something where it's like. Okay,I'm detecting magic, and I want to figure out what it is, and you knowmaybe the DM decides. Okay. Well, I need you to make a spell casting checkto see if you can clean more information from this other than youknow, it's magical, but even so that could just be astraight up intelligence or our CONNO check. So I just thought it was oddthat they included that so tra O. I think it's probably exactl likeexactly for what you mentioned, though like it's. The only thing I could think ofthat like maybe, would come into play. But, to be honest to me, this is not superspecial. I think I would ater play a Kancu here and then just straightuptake the tachmatic. It's funny, because I said to my I told mygirlfriend about this immediately because she is she's huge ao and sheplayed is she played a cancut in our last campaign because it was like theclosest thing that you could get to Bein an owl was being like a birdperson, so I was like yeah we could do. I willfolk now and she read through the UA. She was like honestly. This isn't even the coolestthing on the sheet like. Why would I...

...play Oul folk win? There's fairy andRabpid folk in this yeah yeah to even owl lovers. Aren't super syhedabout this guys. Butyou know it's a lot of like passivethings. That can be really nice, but it doesn't add anything like super cool orspicy to your character. I mean that's fun. I don't need like a beonnew.Mechanics is the fact that they're introducing this is like a flavoroption, anyways ist kind of I yeah. I just don't know I mean like it's just like. I don't know why not justlike a release. Kancou types you know like, I got a theory forthat ill. Save it to at this point like at this point, people play Cankubetween ducks between, like the regular pick any of your Abien like species and people play Kankuofthat like like well, are we going to start making stepblocks for pigeonkancoos and luck, cancous nd write that do that's.The next model got kancus. You O not sink. If you do not want to a your SaiNexwil develming Wai, oon tm, I will write this down yeah. What do we get? Last and last but not least, we have rabbitfolk founding across the wilds rabbit Clofrom the Faweld and body of spirit of freedom and travel rabbit, folk, Ovviapedle, with the characteristic long feet of the animal they resemble andfur in Abriety of colors. They share the keen, sensens and powerful legs ofLeparine creatures that are full of energy. Like a wound. UPP Spring RabbitFolker bless with little Fay luck and they often find themselves a fewfortunate feet away from dangers during adventures. All about rabbit folk for the most part is completely changes in mechanics. I'msurprised at the walking speed for rabbid folk is still thirty feet. It'sa little strange ie. Have you ereed to catch a rabbit? U Look at O. Look at look at the restof this stuff. They made this more than forty feet. Er more than eer yeah.Nobody, yes, yeah soebody play any. The added other features are leperingsensus. You GAIM roficiency in the perception skill, Lucky foot work whenyou feel the series aing there, you can use a reaction to rulity for and additto the result, potentially turning a failure into a success. Real Nice Yeah. Another one is rabbit hop during each of your turns.When you walk at least five feet, you can hop ruling a Dtwty, twelve andmoving that many feet in a direction of your choice. This extra distancedoesn't cost movement, but you can hop only if your speed isn't zero. Now it's only once right. So you take your Hob at the beginning, butcan you also jump yeah you've been jump, this isn't athis is a Jup. Ani Jump doesn't have movement to Yourever, so nobut, I think just asking like g jump period, which I don't think it would. No itdefinitely wouldn't it's just actuallylike like an extraboostamoment, but it's a little uncontrolled though right. It's a D twelve. So I like thatso that there's your there's your speed, boostther yeah yeah. It's interesting that it's adtwelve though, because it'd be like. I want to hop, but you know Iaccidentally put myself Wrightin the clutches of an enemyversus. I got myself into a the useful range. You know I feel likeI know. I know twenty extra movement speed is a lot, but I almost would havegotten lyk One d four times five feet: it'slike, Tatween, five and especiallylike twelve feet, is weird. When you go in intervals of finyeah yeah, it is a strange number, but...

...the coolest feature I think, is hairtrigger. Whereas you add your proficiency bonus to your initiativerules. That's Nice! Yeah! You Real, quick! Like that's you're going to be rollinghigher initiative, the most creatures play so play some war wizard and add inyour intelligence modifier. On top of that, to your initiative, bonus orwizard rabbit folk with the alert feet, I'm going Rogt, Makeyoure, quick, youcan move in and out of everything. You've like already hide becks andyou're. Adding Initiative on to that m. You can reav possibly succeed on decksaving throws with that Essentiall pless, yeah, yeah invasion is yeah,brokes and monks would be fantastic for the rabbit. Fok. Huree is great. Ithink with that invasionn this. This is the best one. In my opinion, of thefour of them. I think so it's also just the coolest flavorwise yeah. I mean I feel, like we've allseen like your fantasy rabbits kind of walking around and talking to you know,sutoaventures od, yeah yeah, exactly Oh, my God. We coul always do Zutopia guys,yes, Jordan. I Jordan and I have a friend who is a furry who is veryexcited about this youway? Yes, but yeah this on that note, I'm calling this now.This is like. Definitely we didn't call it with the the gothic lineages and the the Gothic subclasses that came out.This is gearing up towards a FA. Wile release, good call, I think so, I'm calling itnow. You heard it. We ere lear, earning we're learning. When is Tis come outMarch, fifteent, two thousand and twenty one tricple advantage called. This is bimy que turning into bawaldsmodule. Yes, Oh one thing we didn't talk about here.Both O talk about here. Both these last two classes or races, the alfulk andthe rabbit folk are you're able to choose your size, which is eithermedium or small kind of like that, which is interesting, very interesting.You don't take a penalty to walking speed, no yeah. Why would you not want to be small but,like Jordan, said it kind of restricts what you can do with Grapplinan Grackanother things yeah yeah, but if you're small, it also restricts when PeopleSan Grapple, you like you, could just move through creatures, no O, I guess you don't have the fel Yehathe yeah, no Yuae happlings, I think, can do that. Specifically, I thinkthat's one of their bonuses or is it halflings or nomes? I thinkit's half links its haons yeah, but yeah being small. I mean like itmakes it easier for like traveling together or someone picking you up forsure and dragging you somewhere. So I mean there's that, but otherwiseyeah, if you're doing grappling stuff, you want to be a bigger size, noi think not thinking about it. Itwould have been kind of cool if one of the traits for a fairy was you can changeyour size between tiny and small. That would be good. I guess a bonus saction. You can justminimize yourself if you want yeah, I mean I think that that's something thathasn't been added. That would actually be kind of a cool mechanic because youcould use that, like that's, that's a very valuable combat mechanic rightlike if you can minimize yourself, whill, grappled well now you're, notsuddenly crappled yea and I think flavor wise. It also plays really coolbecause you have a character lik, an be like. Oh, I'm gonna, many myselfs to you know, sneak in youknow, yeah and, like you said right like you do take you do take you dotake some combat hits, maybe add some mechanical changes when you dosomething like that right, like your...

...strength, is reduced by one or two or whatever, when thishappens well, but you they could have just given them like. You can now castthe enlarge. Slash redeuce spell like once per long rest or something likethat, except only the reduced part of it, which is something they've done inother classes, and when you do that, I think you get when you do the reducespell you get disadvantage on strength, checks and saving throws, and you alsoget a negative de for to your damage rols when you're using weapons and stuff so like they could have added that into ththe Farry magic part I think at that could have been prettycool. There's no home broow, stopping youfrom doing that, but yeah exactly wizards hello. Well, that takes that's. That's all forthis unearth Ar Cona and like brain, set, we're going to be rearing up and waiting for the AlisonWonderland X, Dnd Crossover that is inevitably y ging of comn over. I thinkthere's a lots to touch in the faywild outside of creature folk per se, and it's definitely not something thatI think a lot of newdnd players have been exposed off too much because theyhaven't really released any campaigns in the thaywild and they haven't reallyreleased much content if anything about theFAWILD and at least to this edition. So Ithink it's pretty safe bet, but let us know if you think that we're wrong hereon our twitter or o R on Instagram, maybe we'll really seese. You can coot in itest.That's e point: We got to the supplemental aid before this new expected release cuns at Acon,but that's it for Ecis of the outlans today, Durin Wa is take us back intoour education, excellent, all right. Everyone turning your books to pageninety nine we're on chapter five of the Dungeon Master's guide, guys so we're working our way through itwe're starting to get somewhere a little bit and we're going to be talking aboutadventure environments now so last we left off. There was talk ofthe villains and villainous class options and such, but there wereswitching years here. So this is going to be all about like how create yourdumgeons and wilderness areas, which is really cool. So all right, so without furtheir Dou many dndadventures realevolve around a dungeon setting dunges in dnd include greathalls and tombs. Subterranean monsterd layers, labyrinths, riddled with deathtraps, natural caverns, extending for miles beneath the surface of the worldand ruined castles. Not every adventure takes place in a dungeon. A wildernesstreck across the desert of desolation or a harrowing journey into the junglesof the Isle of Dread can be an exciting adventure in its own right. In thegreat outdoors, drank dragons wheel across the sky, in search of prey,tribes of hob Goblins pour forth from their grim fortresses to wadge waragainst their neighbors ogres plunder farmsteads for food and monstrousspiders drop from the webs shrouded. canopies of trees with the Dungeon Adventures, areconstrained by the walls and doors around them, but in the wilderness,adventures can travel across in almost any direction. They pleasetherein lies the Key Difference Between Dungeons and wilderness. It's mucheasier to predict where an adventuring party might go in a dungeon, becausethe options are limited, which is less so in the wilderness. Villages, towns and cities are cradlesof civilization in a dangerous world,...

...but they too offer opportunities foradventure. Encounters with monsters might seem unlikely within a city'swalls, but urban settings can have their own villains and perils evil.After all, takes many forms and urban settings aren't always the safe pavensthey seem to be so. This Tra apter is going to providean overview of these three environments, plus a few unusual environments. Takingyou through the process of creating an adventure location with plenty ofrandom tables. To inspire you so the first one that we're going totalk about is dungeons. Some dungeons are strongholds abandonedby the folk who built them. Others are natural, caves or weird layers carvedout by foul monsters. They attract, evil, cults, Monster, tribes andrecrusive creatures. Dungeons are also home to ancient treasures, coins, gemsand magic items and other valuable valuables hidden away in the darkness Ioften guarded by traps or jealously kept by the monsters that havecollected them so building a dungeon. So when you setout to create a dungeon think about the distinctive qualities, for example, adungeon that serves as a HALV goblins stronghold has a different quality froman ancient temple inhabited by yuant. This section lays out a process forcreating the dungeon and bringing it to life, so they have the dungeon locationtables here. So thereis things like a building in acity to in a desert to in a mountain pass beneath the top of a Messa inseveral connected messes or on an island et CTEA. There is exotic, more exotic locationslike among the branches of a tree around a geiser behind a waterfallfloating on the sea in a meteorite in the Fay Wile Er shadow fell in avolcano, always cool on the back of our gargantuin living creature. So theseare all places that you can put a dungeon and I guess the tables are justkind of meant to inspire you to different ideas. The Dungeon Creator, I think, is themost important part of the dungeon here that we're going to talk about or thedungeon purpose, so a dungeon reflects its creators. Alost temple of the UN t choked by overgrown jungle plants might featureramps instead of stairs caverns carved by a beholder's disintegration. Irayhave walls that are unnaturally smooth and the beholders lir might includevertical shifts connecting different levels. andphibious monsters such asCuuto and ABALYS are water use water to protect their innermost reaches oftheir lairs from the air breathing intruders. I details bring a dungeon setting sorry details bring a dungeon settings.Personality to life, great bearded faces might be carved on the door of aDARV and stronghold and might be defeated might be defaced by the knolswho lived there now spider web decorations, torture,chambers and slave pens might be common features in a vault built by Drau,telling something about the location and its occupants. The Dungeon CreatorTol table includes creatures that typically build dungeons, so you canchoose from the Creator Table Lake inroll randomly as for any normal thing,so they've got different ones here, like the beholders or cults elves anddwarves and giants, and have goblins Kuutoa, mind flayers, litches, uant orno creaters, so that would be like natural caverns and such they give you ideas for different cultsand religious groups. So there's demon, worshipping, there's elemental, cults,there's, there's worshippers of an evil...

...or good did or neutral, and then theygive you ideas for different random humans that have different alignments D and classes,and that would be where I think the dungeon purpose comes into play here. So I don't know how much you guys thinkabout the Dungeon Creator. Normally, when you're creating a dungeon, does it come up a lot? I mostly just O,create dungeons, so no Har, Carlo, I haven't really created thatmany dungons wiit campains. Usually I just use the maps provided I mean I do think Ido. I do think that I do consider, and I'msaying I'm going to encompas is all in general, but like dungeon design ispart of your map, design and just general layout design, and I doconsider that, even when running campaigns, I have moved the way that rooms kind of connect to one another,the way that you kind of move between rooms and it's part of the dungeon likedesign considerations that I have for Hig. I want the campaign to run or acertain encounter to run, but for the most part I don't necessarily dive toodeep until like the th nooks and crannies of dungeon more like a highlevel view of like zones, and he areas that I want players to go into. I'm,regardless of you, know the actual passages and chambers that are insideof Dundod, because sometimes right like you, want to streamline a little bit ofa campaign so yeah, although each room of a dungeon might, you know, mightmechanically say a role of Dsix and find what monsters they might like bewandering in that area right. Sometimes you don't want that. Sometimes youdon't want to have a combat encounter in every single room. You want to sortof streamline everything, so that's whare. I would say that my dungeondesigner kind of more comes into play here, just when how do I get playersfrom one location to another and give like some sort of meaning meaningfulcontext between those two right, not so much to the the physical design of it yeah? Well,no, just so much like the the fit like the physical like. Oh, I need amarchway here and I need this whatever right, like right, utthat's all kind of part of it rightlike in a sense like if you know, if Yououre designing an encounter- and youwant like elevation to be a factor- and you know how do you, how do you, like even the playing field from a levellike four party fighting goblins right, like you, give Le Gaton some sort ofsheer cliff to be shooting down from or some thickets to be hiding into right? Those are my considerations withdungeon design, but I don't know I've never really gone nitty gridyan likebuilt a full dungeon, ou myself. You know it's more so like Oh, I have aroom what element so I want. How do I balance it out sort of very like block like thinking, and then I try tosort of massage it into a setting yeah, that's probably a good way to doit. I mean, hypothetically speaking, if Iwere to ate a dungeon, I don't know how much thought I would put into a creator. I probably should be like Ye. If there's a lot of sorry there's a lot of echo from you,Carlos right now, Ot the dungeon creater is meant to bethere for giving you like background on like whythings are happening an and why it's designed the way it is which is reallycool and can add a lot of like flavor to the the dungeon itself. So I mean I wouldwant to put effort into that, but at the same time it's definitelynot something that I thought of like right off the bet. If I was creating adungeon I'd first go. What do I want? What am my players want and then I gofrom there kint of thing, but this is an interesting way of doingit, where you start with the dungeon creator like who is living in thisplace. Therefore, it looks like such...

...and such it's kind of cool. I like that. It's definitely gives me a bit to thinkabout all right, dungeon purpose here so, except in the case of a naturalcavern. A dungeon is crafted and inhabited for specific purpose thatinfluences its design and features. So you can choose a purpose from thedungeon purpose table here or roll randomly. So the purposes are death,trap, layer, maize, mine plainer gate, stronghold, temple or shrine tomb ortreasure boult. So they go into a bit of a descriptionhere of each of the use, so the death trap dungeons are built to eliminateany creature that dares enter it. A death trap might guard the treasure ofan insane wizard or it might be designed to lure adventures to theirdemise for some nefarious purpose, such as to feed souls to a lichesfalactorate, which is yeah. I've always wonderedabout traps and dungeons and how much they like really need to be there. Itwould have to like there have to be purpose behind that right. So these aregood purposes that you can use. A layer is a place where monsters live,so typically layers include ruins and caves. So there's not going to be awhole lot that they did specifically to t trap. This area like for monstersthey kind of just live there and they protect it. There's mazes so amazes an is intendedto deceive or confuse those who enter it. Some mazes are elaborate obstaclesthat protect treasure, while others are gauntlets for prisoners banish there tobe hunted and depowered by the monsters within yacks fun yeah. I suddenly want to add amaze intomy campaign relevant. Yes, there's mines, so an abandoned mind canquickly become infested with monsters, while miners who jeil too deep, canbreak through into the under dark fires below belowfi, Ro city, Siday, Yef, planer gates, so dungeons built aroundplainer portals are often transformed by the planer energy seeping outthrough those portals which can be really cool. If you, if you have, I would want forsure if it was built like this I'd want to have like different environmentaleffects that are going on, based on which plane it's connected to. Oh justto add a little bit of spice to the to the fight. That's basically, theOteroin yeah yeah, like the Planer Gate, givesyou the the excuse to add like magical effects that that affect theenvironment, which is always fun so there's strongholds so strongholds ardungeons that provide a secure base of operations for villains and monsters.So it is usually ruled by a powerful individual, such as a wizard of vampireor dragon, and it's larger. It is ' larger and more complex than a simplelayer. So there's design and purpose behind it tombs are magnets for treasure huntersas well as monsters that hunger for the bones of the dead. So if you want a undead campaign thatyou're likely going to end up in a tomb, obviously treasure voult, so treasure volts arebuilt to protect powerful magic items and great material wealth. Treasurevolts dungeons are heavily guarded by monssters and traps. So I will quickly cover the dungeonhistory and then I'm think I'm going to hand it over to Hubradn. So in mostcases the original architects of a dungeon are long gone and the questionof what happened to them can help shape the dungeons to current state.

So the Dungeon history notes key eventsthat can transform a site from its original purpose into a dungeon foradventurers to explore, particularly old dungeons can have history thatconsists of multiple events, each of which transform the site in some way.So often this has to do with the creators and what happened to them. Soif, if the dungeon has been abandoned by its creators, you know why was itabandoned? You know did were they invaded where they attacked, where they did,they make a discovery that just kind of destroyed them. was there some sort ofmagicaltastropher our natural disaster that wipe them out or or left verylittle of them left was the location pursed by the Gods and Shud. You know: are the original cratersstill in control of this area or have they been overrun by planercreatures, or has this become the sigt of a greatmiracle, all really cool ideas and good to keep in mind again when you're, whenyou're, considering the dungeon, because sometimes it's just you'll have creatures there that don't reallyunderstand what's going on in this dungeon, because they aren't theoriginal creaters and that can be a cool, little mystery or intrigue foryour players? Okay, that's where I'm going to stop fortoday. We will continue on to the dungeon inhabitants and potentiallymapping next time so, but for now braven all right ill. You all right before Ijump in. Let's just take a quick second to hear from our sponsors all right, so let's just dive rightinto talk of the town and Carlos Youre bleeding really bethy again talk of thedown. You know it's that segment. Where we talk about thing and then you talkabout a think, and then we ask you to talk about that thing, and we talkabout you talking about that thing, and this week's thing. Oh, my good things Thas we so like yeahthing. Doesn't sound tikg a word anymore? What is it the favorite monster ofyours that you've homebrooted for your game, all right, excellent question. I will lite Carlosanswer this one first excellent Iversal, very bold of you very yore- welcome, actually haven't homebrewed anythingfhror. You guys. I've been really yeah but hes on the creature straight upfrom the to of Ailation, and that is seoathing. Yeah super surprising. It'snot something I dabble with to be honest like when I do like the homebrewstuff that I do is m mostly like how I run encounters and likemechanical things, for like areas. That's it's not like. I'm I'mbad at balancing monster, so I kind of just avoid all of that. So I haven't really created anythingnew. I've had a couple of ideas. Obviously, but you know something t timight get into later on, but now I actually in an actual, like campaign that we'vebeen playing with I've, never ran Homebri monters with you guys,interesting, yeah. Okay, now you answer Jordan. No, I definitely humbrew creatures. I have pome bruged. I would say,probably well, I say home routebut more, like customized, I guess at least likefifty percent of the the encounters that I've done with my crew, what I usually just choose monstersbased on what they look like and kind of like what they do and where they fitinto the environment, a d and whether I think they're, cool or not. So I thinkI had like a level one or two party taking on essentially winter wolvesthat are like cr three creatures, but I...

...just humbered them essentially to be alittle bit more like dire, wolvs or regular wolves, so theyweren't as powerful and but they could still have like thatcold breath kind of thing, a slightly, let worse version of that, but just toadd, like flavor and kind of like a cool encounter to that. Rather than you know. Okay, you have to be at leastlevel three to take on these creatures, and you know that kind of thing, so I'monly going to throw regular wolves at you. I thought it was cool to add into thisArctic type campaign. You know a bigger batter, stronger version of wolves, soI kind of combine wolves with winter wolves tomake a a combat encounter. That was acceptable for a level to party, and I mean I then moved on to. I did a young remor haze that I kind ofgave like the swallow ability of a larger remer haze, and I also have hombewed a particular type of Magefor my campaign setting specifically so they they have certain abilities thatI'm not going to discuss in in detail here, because I'm notsometimes my players listen to this, so I'm not going to give them any hints on what they can do and what theirabilities are. But my players have faced off against one of these majorsand were quite frustrated at the end and confused as as to whatthis person's abilities were and what had driven him and Sen. so it'sit's I mean I yeah. I guess I hombercustomiea lot. My favorites is I: If that's thecriteria, then I do have to immend my statement and saying yeah. Yes, in thatcase, I have homebird almost every encounter that you guys have had it ai,the actual tomb, because just because Yeahi mean using the just the straightupt monster manual stuff like it works for certain encounters, but I mean I want the challenges or thestuff to be challenging right. So El you want the stuff to be challenging,okay, a to be challenging, but not like yeah terrible. Let me unhomebreweverything in that hase go back to what it should be yeah just for the record out withoutspoiling too much. I think we're nearing the end of this campaign here,but for those of us for those of you guys listeners of how Rantonanihilation my party got into the tomb, I believeat level eight or nine and in general that is not therecommended level that was in the monster manual or not the most. The themaduble itself. So t doesn't really surprise me sometuning to be had and now mind you. Even at that level I was reading online anda lot of people toned down a couple of the encounters as well, because thereare wizards and their CR levels are kind of wishy washy. In the sense hatyou know they have like a CR, whatever monsterthat should really be like five times like five five five levels higher thanbecause of certain like passive abilities and Shit like that, so AA couple of I've definitely had tomodify a couple of the encounters inside Jus, so you guys don't Stristraight die, yeah. So but yeah I mean yeah. So asfar as home gre goes like my favorite is, I think, the mage that I've created or majors or people O di you not reallysure players that are listening...

...as to the certain abilities that they havebeen given, due to certain circumstances that I will not go intodetail about so yeah Braidin. What about you? Myfavorite is definitely something that I came up with recently called a Heksperand a hek spire, as essentially was o Mu Shadow fair with a fairly HIGAC, fairly low health points. To be honest, but adecent amount of leestances deals, some necrotic damages flavor wise is justreally cool, but also on death. They don't die, they just kindof burst into a shadow and if you don't pass on a reasonable constitution level,given the CR, if you don't pass the constitution, saving throw you gain twolevels of exhaustion, so that's fun levels of exaustion. That's in that a that's! A toughe failthat three times you're dead, don't fell that three times tes ea yeah after the first time it turns harder tofet. It gets easier to fail, Sirnoi, no SE, son time, yeah, second time after the second timeit Kat. What are the first to the first oneany cha ferst in lobling, yeahitsadvantage on o village check and then movs bid yeah and then, after that,it's attack, roles and saving throws, and I don't remember, more more movement,speed, Cressi Tink, its pors that fist levl fifth level, I think, is your movementspeed of zero. I can't remember what the other stuffis. So that's what the charts are for you.Look it up every time for it: Sons, yeah! So look forward to that listenersin a future module that we're planning, but let's take a look at what you had tosay society. So we had a couple responses slow week this week with acouple responses over on our discord or community discord, we had dgups coming in saying MimicHouse Yaah. So if you want to see that maymic house for yourself go over toDMS, Gild, search up peroses society or searchup into the jazz of the Mimic WinGood Times, that is certainly very ovos, its so cool it', so cool,Ohey, kids. You ever want to fight a house go by er stuff yeah, and then we got frequent contributorand good friend of the show User Matt coming in saying that he'd say Lord Willhelm, acold, brutal giant of a half ord gladator who had died and been broughtback as an even more cruel, cyboric hybrid, to serve the big bads of hiscurrens of his games current arc. So it was really fund to or P him andestablishes incredibly menacing presents, which the party responded toalso just a blast to running combat he hadn't before. Given a boss, so manyunique options to use every turn, as well as a grizly, mid platetransformation, that was it was such a cool, funat Matlikes to so Georde and I both play in a campaign that Mat runs andhy rate likesrun like very, very high power level games. So we have. We have a big party. We have anywhere between five and sevenpeople, five and eight people, depending on who show up in a week usually about five or six but could beup to eight depending on the week and we've still had even at level. What arewe eight nine? We know you're now level, nine now just last session, so even atthis level will have combat encounters that take two full four hour rcessions, because- and one of them was just isone guy. Just Lord Wilhelm is Nat came...

...up like like he had so many things thatyou could do in so many things that you could dish out and som many cool waysto avoid getting hit in so many ways to just like keep us constantly on thebackfoot. It was really like they once you once you hit a certain level likeyou start to not steamroll, but you start to likedeath becomes a little bit trivial and you start to take things for granted.That is never once happened in this game. You're always afraid that, likesomething that Matt's come up with is just going to lay you out mm yeah. Ifyou're, not careful, you will for Surt die here, especially if one of yourparty members, Stat backsteps, yeah good times, so that's gon to do it for this week'sepisode of triple advantage. If you want to contribute to our questions ore,you just want to see what's going on or you just want to say: High were Nicepeople I like us, come check us out on our socials, that is at reoal citysociety, on Instagram, at rosy social on twitter links to the community,discord can be founded either keep it locked. We just released a new modulethis last week, Buran' extraordinary weapons available now on DM's guild. Wehave new stuff in the pipeline coming out relatively soon. I think I saidthat last time and it ended up Yeu in like four months so a this son, I'm I'mgoing to heage my bets. I think it's coming up relatively zoon yeah, I thinkso to besides that, keep it locked here for a new episode of triple advantage.Every single Monday and we'll see you next time.

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