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Triple Advantage
Triple Advantage

Season 3, Episode 10 · 1 year ago

Ep. 37 - Beyond the Known World

ABOUT THIS EPISODE

On this weeks episode of Triple Advantage, the echoes take us way outside the realm of 5e, law and order is reestablished as we wrap up the Outer Planes, and we discuss your favourite gods and patrons in this week;s Talk of the Town.

On this weeks, epsode of tripleadvantage, the echoes, take us way outside the realm of Fiv v, but don'tworry law and orders re established as we wrap up th the outer planes, and wediscuss your favorite gods and patrons in this week's talk of the town asalways follow our social media and see what we have planned enjoy the showwelcome members of thesociety on todays echoes of the Oslands. I want to take us away from DND fivewelcoming in this episode. We have our regular M showrunners, Jordan, brainand myself Carlos, taking taking you through this expository adventure awayfrom what most of us are used to. I think with regards to TTRPG Games, sobrn and Jordan is talking about anything else, other than Fivebe alittle bit sacrilegous on this podcastor. Should I go on righ ahead?Complete Heresy? Yes, yeah you're excommunicated, I'm sorry when you neto community host and with that we will post a jobopening on to it her we do not pay. There is no money here, but one of the things that Um got mereally interested this week. CAUS is we've been talking to a couple localDMS and Um really excited. I hear some of theconversations hat'll becoming an then your future, but one of the DMS um thatwe know plays Kolacathulu at one of our local game stores and it gat bethinking that Colicathiliy is, I think, the only other game system that I amreadily aware of when it comes to the ND or ch see when it comes to TTRPG.The two words are almost intertwined Um at this point M, I think for themajority of people, so I wanted to take a little bit of time and H. Look atsome top ten list to see if there's any other game systems that intrigued meand while taking a look through here, I actually found some that migt um intrigue. You guys- and I wanted to seeif you've actually heard about these before I'm sure you have heard of some. But let me know what you think so,obviously the most popular one is dugeons and dragons fifth edition, butwe're not talking about that today. So we're going to move right on Um. I was unaware the Calcafula wasactually on a seventh edition. I guess it's been running around for runningfor a really long time and BRATN. If I'm not mistaken here, because I've knownyou for a while you're, a pretty big fan of Hufuu and HP of crafty, an ULore has there ever been an interest for you to run any campaigns like thiso one hundred percent. I've got the starter, set actually sitting rightbehind me. MBOLO IVEME for my birthday and unfortunately, covid is a thingthat is still happening in our group and our world, and it's just notslowind down. So the problem with Colif Katulu versus something like DND DND.You can really run over online settings. Calif Gatulouf fromwhat I understand from what I've read with this darterset is a decently propheavy game, as opposed to Dand, where you can do the entire thing. A theaterof mine, like we just talked about with David in our last interview, Um, you don't even need to have anythingbesides the sed of dice Galicathrough you candnt need to be, if not in person,you need to be able to access these resources that are given to you by theGM so wile. It's something that I amdesperate to try out at some point. It is something that I think I'm going tohave to wait on for a bit. Still, we should look in to see if table topsimulator has something for it. It's good t not the SA. I know I know it'snot the same exactly, but I play gloom haven with a group Um and we use tabletop simulator and it actually works out pretty well,I I I don't know how well it would be, for you know, Colicfilu or howdifferent it would be, but we should look into it see what happens. I think there's a lot of like whenyou're talking about props for Calltho. What do you mean? Is it props directlyimpact how you play the game or how players might sort of navigate theworld mostly? Have you played the game fromwhat I understand? There's a lot of Um visual clues to furthe thistory there'sa lot when we think of puzzles ind and D, it's more like not mind, games but riddles, and if yetthings that can be solved with maybe a pen and paper, not ye witha whole other handout. That's required...

...whole other visual aid that has to begiven to the player if they have a hope of sulting s now with COLACATUU. Do youknow if it's Um like more based on player knowledge, because one of thethings Um when I think of puzzles in dndd, is that if, let's say a player ishaving a hard time figuring it out, they could kind of just fail back totheir character and say something like Hay.Does my character know how to solve this puzzle rule an intelligence checkand you can kind of get away from like this little lock on like playerknowledge, but if, if you're saying that it's moreprop base, and is it generally a more complicated game to run, you think ell?I don't know about complicated to run, but I think that it does give less hand outs to the player, not hand.outs, isn't the right word, but less um with something like the Indi you'rerights like you're, able to kind of fall back on these rules and like Ohyeah, your character would know Os us nos. Is You dot directly as theplayer hindlier intent rea from what again, having not run it fromwhat I understand, I think it's very much reliant on the ingenuity of the playerand the ability of the player too be able to solve these puzzles that arebefore versus the Cura Yeah. I'm really excited to talk to Umto one of the DMS. That runs call thou a little bit more because I think it'swe're coming at this from a purely top ten lists online M, surface level.Understanding of these game systems have any of actually played in adifferent game system. No, I actually haven't MIT afortunately Um yeah. No, I think the the closestI've gotten is the mantions of madness, but, like that's not really a era e tworking, yeah interesting and I think it it's got todeal with a lot with Um like when you're getting into ttpgs right, you'relikely going to find te nd right away versus h, something else Um, one of theones that actually s set out to me was star Finder, and this purely on a Scifibase is I kind of like the Genre Ene. This would kind of fall in line withthe same thing, iwould imagine as the Star Trek Adventures not saying thatthey're mechanically the same. I don't know what these games se play like, butjust with theiards to Um, alien races and Space Travel, which is interesting'cause in the star Chek Adventures game. One of the points. U One O selling points is saying that it's easy to bridge crewvibes without the busy work, which is something that I'm always looking like.I'm always looking to keep. You know travel exciting, but I, as a D M, don'tparticularly enjoy it. So it's interesting with some games like Um inthe SCIFI Eno, because you're you, you would spend so much time on a spaceship. You know if, if you're running it like that, Iguess Um and it seems that it's more of a scenario based Um game system have youguy looked at any Scifi or doyou particularly Savin, like the fantasy realms for most of your RPGinterests, I consider doing star wars for a while mm. Oh right, yeah here theblike you know, like Knights of the Old Republic and all these old schoolstarwars video game arkage. So I was pretty excited to see what a ttrpgversion of that was. I never got around to it. 'cause, I'm fundamentally lazyas a person but very m. It is something that I would be interested. I've neverheard of star finder, but I just know me neither it's it's from the samepeople as Pathfinder, which makes icur I'm guessing. It's forling mechanicallysimilar, yes, you're, just changing up a lot of theraces, and I would imagine just a setting mainly but mechanically it doesseem like it overlapps a lot with path, uner tmakes sense! If I'm saying anything, that'scompletely wrong here. FILEFRD o call me out just add US on twitter and we'llmake sure include those corrections as why we're dumb tell us why we're dumbUm, I fn little one that I saw, and I don't know why it's in n this page, itdoesn't actually seem like it's. It fits with the RPG rum, but it's calledfiasco Um that from what I'm reading here says theTaglancsaing a game of powerful ambition and por poor impulse control,which immediately sells it to me, and I think it would be a great hit withinour group, so uh if, as let's see here, improvising cinematic scenes, BritinChackn, Nin you'll have a fantastic...

...time. So as long as we're goon o doingthat, we should uh. I I think it seems like a good Um, maybe among US typegame system. The interesting thing about this onethat I'm reading is that it's marketed is g emless, yeah, Yo, eed BM, which is highly attractive to V design to be played in a few hours withsixcited dice and no preparation. I'm in I I don't this there's I mean likethe the PRIP of D. Andd is half the h half the battle, so if with that out ofthe Wav you're, just like taking it with friends, yeah, absolutely ater,thithe thing t with the indieas part of me: loves, HA, PRAP and part of mehates the PRAP. Yes, as a DMIT, it falls in line with anysort of writer's block, or you know. Sometimes you just get inthat creative flow, and you can just you know, Plan F, R, like five sessionsin advance and sometimes you're like I I'm stuck. You know, I don't a and youend up sort of improving most of the sessions throughout which I think ispretty fun, but because of that, because I've gotten so accustomed todoing. That is be perfect. For sure I'm Ery SA Thy'ethey're,comparing it to a when, when it s SAS cinematic tale someof the films that it gives. Example of one of them, this Listis Fargo, I'm aHuoanof eparlio. I like the artstyle too. You know it reminds me of teamfortress too ALO list. I was thinking archer like almost like this yeah yeahyeah. I agree. I love that asthetic too, very incredible as well. If we werelump them in the Yes yea, more picks R S, this look a bod on ca, be download thethe Standar rules, 'cause yeah. I want to try to Mig give a so ysociety willkeep your postat this. This is happening o Tao. I T eenothey shtndanymore as a twelve seconds ago. The last game system that I wanted totalk about was one that actually I hold personally hre, it's going back toSciifi, but have you ever heard of the expanse role playing game? No, but I know you're a big fan of theexpanse, so yeah exactly so thisis a bit of an interesting story right, sothe expanse, the t TV show that is now an was on prime. I I'll show this onefor free. I love the show everybody should watch the expance talk to meabout it h, but the show started out as TTRPG game between a couple of friends,and I guess they found that the story in the game was compelling enough to create. You know some books for itand create an expanded, Um law and history for this world Um andeventually it became a TV show which is interesting because it sort ofresembles a little bit of what critical role is doing now with regard to theiranimated series rate. It all started out as a home game and it expanded intothis phenomenon and now they're, making a TV shop for it, which is really coolUm. But I was wondering if you guys haveheard of h the game system itself. It's something that I've wanted to run justbecause I'm a huge fan boy of the Um, the whole expanse universe itself as areader. I love it, and I've actually tried to incorporate a little bit ofthe characters into my dnd games as much as possible, which brings upanother. You know you know how much you adopt fromdifferent game systems. To me, it's one of these things where it's like as a DM.My Fiv e campaign is going to like at least with you guys with my friends.It's going to start out very rule blocked with regards to what theplayers handbook is on me. I can and can't do, but as I've sort ofprogressed and grown as a DM, I've actually incorporated and changed someof these rules in the back end, where you KN W whe e, you guys aren't reallylike privy to you, know my DM notes and how checks might work in the G in theworld. But it's interesting to me just that I've taken from this completelydifferent genre and added it into five ve. So I'm excitedt see like where ourcustom, like home game systems, will end up being in the next couple ofyears, but this was just a really big excuse for me to talk about the expanseand get a little bit of air time on largely fantasy related show Um. So I hope that I can actually run thisfor you guys at some point because Um I particularly like the universe Um thesetting is H, three main fachions being Earth Mars and the outer belt all withtheir thriving wel, not so thriving for the belt civilizations Um and thelittle bit of h, Scifi juice, that triggers you know, m a war between the factions and thepolitical tension and whatnot. So I...

...think I don't know if, if I can runthis with every player brain- and you might be a little bit more keen to thesort of political intrigue kind of campaign- Ivedon M- but definitelysomebody I want to check out in the future- is there any games sosomes thatyou guys that that we haven't mentioned that you guys have had interests? Yeah I mean I I I looked into. I guess the fatesystem a while a whileback which was which is more of a if I'm remembering correctly, it's asystem where people are able to kind of run scenarios and and be more cinematicwith their actions and that kind of thing and it just comes down to Um. You get to basically do what you say,you're going to do and then you can roll the dice there's like. I think Ithink you only use four DAS total um to see whether the action succeeds orfails, and and that's it that's all it uses it's like. Does it succeed or doesit pal and Um? You get like points based on whetheryou have failed in the pass or if there's some sort of way that you're being creative withyour character or m. You know you get those fat points and then you can adddice roles and things like that. Using fate points, I think, is how the systemworks. I'm not a hundred percenture, but this was a while back Um. I thoughtthat was kind of interesting Um, the only other one that I've heard of is mutons and mastermines, which is asuperhero based one where you get to create h, superheroes with differentpowers and things like that: Shooting Energy Beams being invulnerable, Um webslinging regeneration, whatever you can think ofkind of thing, and you put points into those powers Um, and then you also have to come up with differentcomplications, which is you know, different things that youmight have weaknesses to, or you know you have someone that you deeply careabout or something like that, something that the DM can use against you as acharacter and then, when that comes up, then you get what's called hero pointsand then you can use hero points as basically a luckpoint, I think, is whatI'm is. What I remember but m again. I'veonly really read through these different things and I've neveractually played them. Um, just 'cause. It's another system that you have to.You know, learn and and teach to other people, then and Um. It would be reallycool, I think, to like try out once, but then like I'm, not sure. If I wouldwant to continue with it and then is it really worth it not sure. So, ifthere's someone out there, who knows one of these systems or is played itbefore and knows whether it's worth it like, let me know I wanna I wantt findout and H. Maybe try it out one day so e. maybeafter we're done, the DONDON Master's Gi will pick up another DM guide for IM siste an continue on from there. Ithink we're almost done right, we're Ikyeahvery, very close to finishing, orapart one of of alatery. You know chapter two ofnine whoo. What that being said, Um. I think I'veran my time for the segment, so I I'll keep doing a little bit of digging hgame systems, especially because I'm trying to pull mechanics and rules- and I guess in my brain, if I'm pullingthem from different game systems, they're already somewhat balanced. Soif I can find like game systems, maybe we can find some home rules for therural city, decide to customize our own little lore and one day open it up tothe to the rest of the world to see. But with that sort of vague statement made Jordan, pleasetake over all right S, we're going to get back into divining the DMG. We areon a page, sixty six we're talking about the outer planes, we're going tofinish them up today, Um and then next week we will finish offthe chapter going over the other planes that existUm. So we are on Arcara Akaron. Sorry, Acheron, not surehow you pronounce it really these these these names I feel like they shouldhave like hers, how you pronounce it beside it, because I've never reallyheard of them Um but yea. So we're going to go through theauterplanes here, Ataron or Akaron is a lawful, neutral, lawful, evil. Itis the last of the evil planes that will be going through Um, and here we go so Ataon has four layers:each made up of enormous iron cubes floating through an Airi void.Sometimes the cubes collide. Um Echoes...

...of past collisions linger throughoutthe plane mingling with the sounds of armies colliding. That's the nature of Asron strife andwar as the spirits of fallen soldiers joinan endless battle against the orks devoted to grouch, goblinoid's, loyalto Maguabe it or Maglubiot, and legions assembled toother warmon green gods. So I did look up maglubiate. He is a Goblin Deity. The number one chieftainalso known as the mighty one Um 'cause i'v, never heard of him, and he wasn'tin any of the other stuff that we've read so far. So I thought that was kindof interesting. The optional rule here as perusual forthese kind of planes is called bloodlest. Atron rewards acreature for harming other creatures by emviewing them or that creature, with the strength tokeep fighting while on atron a creature gainstemporary hippoints equal to half its hippoint maximuum whenever it reduces ahostile creature to zero hippoints. That's a pretty awesome, perk, guys Um.So it seems like the plane of endless war. Then yeah, I wasn't sure from thefirst description. But with that optenal rule. That seems like whatthey're painting its interesting, because we've already gone through aplane that has endless combat right. REMEMBER: Yeah! The next day, if youdie, and this one you don't yeah. No, it's a it rewards you for fighting,though, which is cool so the other plane like you can keep fightingforever and you don't have to worry about dying, but this one like if you die, you die still, but there'sa a advantage to killing other people, it's kind of cool. I like it. It US IDof reminds, sir. This has a very do. You guess remember the Agardot Io Webgame, where you' kind O, just like Oh yeah, other little bubbles, an O, grow,bigger and bigger. Oh Yeah, actually that makes yeah. I can see a little bit of that game.Mechanic. It's just ankfild cross here, yeah es a big Lop Everybody's, agelatinous cube kking other salatines cubes. Yes, it strikes me as kind of two sides ofthe same coin. No, where I can't what was the name of the other plane. I amlooking at up here, N Um, this one, you seen pieces in Aboria, srba, H,Yeahaboria, here wo go Um, what's theintense yearning; No! No!That was one of extreme emotions; yes, not limbo, not the abyss! Pandamoniam,no CARSERI, Hades Gahenna we're not good at our job. My goodnesse second we'll put a pin in that, but thes Gardm, TAT's Gorne, my goodnot that way Fomoora Boutthis.That one seems like it's focused on the glory of battle and the idea of likehonor and Sigzins and Fia Carving her away on the battlefield. It's forheroes. Yeah Akaron seems like the flipside that seems like the bloodycarnage of war, yea, outsided, the endless death and the sacrifice andjust t this senselessness of it MHM Jacatelite. It's funny that you mention like th Thi.It's funny that you mention this senselessness because Um is guard, is achaotic, neutral, chaotic, good and then atron. The infinite battlefield isa waffle, neutral, lawful, evil plan. That's interesting, Um Yeah! I it's weird that I think likethere's law here, because it doesn't seem like it like, I'm not seeing where I don't know, like e, think it's aHollo like think about world war, one and all the wars that kind of predatedworld warmn where it was alm war, was KINDOF, considereda gentleman's game like ne rules. You had to meet on this battlefield at thistime right. The people still died in mass numbers,but it was qute. Unquote. Civil Yeah, th, like ther, were rules andthat's kind of what this reminds me of like yeah yeah. It's it's terrible andpeople are dying everywhere and it's just chaosand carnage everywhere, but it's therearerules, MHM the structures doent. I guess it is like the spirits of fallingsoldiers kind of come here so um. It makes sense that and it's likewhole armies. I guess instead of just...

...like everyone is immortal kind of thing,so you just kindof. Go around and kill whoever you want. If you want to exactly M, there is still, I guess, a cost to the war if you do end uplosing all right, we'll move on here to mecanis. I really like this one. It's veryinteresting on mcanis's law is reflected in a realmof clockwork gears, all interlocked and turning according to their measure, thecogs seemd to be engaged in a calculation so vast that no deity canfathom its purpose. Mechanists and bodies. Absolute order and itsinfluence can be felt on those who spend time here. Modrons are theprimary inhabitants of mechanists. The plane is also home to the creator ofModrons, a godlike being called PRIMISS. I find it interesting. Um mecanis is a hol on it is a lawful, neutral alignment place. I I find it really interesting herethat it says that it's engaged in some sort of calculation that no dty caneven fathom its purpose, despite being a place of absolute order like. Why is there some like? Why isthe whole like plane of existence running this seemingly purposeliss? I don't know mcmechanical thing who says: O L at SE is wor it itMechanis is embodied as a mechanical system but um when you, when youmentione that right to me, that kind of sounds like stake like gravity, forexample, right, like gravity, keeps everything and order, but it's notnecessarily be quantifiable and measurable R, whereas in thismechanical system it's keeping order of something right, but it's notnecessarily something that you can grasp or understand. Right like I, Ithink the I think the logic falls into Um the history of clockwork as well. IHTlike sure you can see that there are gears moving Evenin, even in a smallwatch, but you can't comprehend what each one of those parts does right, butnot even like deities can understand this yeah yeah yeah, so I'm taking itmore of like this is just the way the order is kept. This is the machine thatkeeps orders that keeps order and it wasn't created by anybody. It can justbe observed by whoever exists within Ri. You know the setting Um, so that's Kindo, where I'm I'm takingit a little bit, be youwere going to say something Um, just that maybe it'slike it's, it seems purposeless. I don't I don't.I read this actually purposeless. I just read Theaonpao proses yeah,exactly I mean like it it it could have a purpose, but if no one understands what thatpurpose is, does it have a purpose? I don't know what I meant with the Gravitythi YeahYeah. It exist. You just can't understand why or why yeah the parader of the plan,God like being called Primis. We can probably assume that he created thissystem as well right and it just like I mean. May I it I I can't fathom string theorymm that doesn't mean it doesn't, have the purpose right Iyeah. I just thought it wasinteresting Um, but you guys have good points. So Iguess my point was aw Yeathe, this plane I' sorry, just'cause Brai has Moretancanis Tom of foes, but does this Taco? Is this the p?I don't know? Maybe I'm just getting confused with the Artwork B'cause. Theartwork in that book is very clockwork, like does that have anything to do withth the lore it Allisplaini does. I don't have Morgan Catten sing beside me, so infora. I called do check that foryou. What I do know this from is there is a clockwork soul. Sorcierenow m! Yes, is that's what I knew we didn'ttalk about that recently yeah, it was really cool. I love mecanist means tome nthat an steam punk, but I got ever on for that. So I said eoptons yeah, so there are actually twooptional rules here for mechanics art, mechanis Um, the...

...first one that I want to talk about isimposing order. It's it's our basic. You know if someone isn't a lawful,neutral creature and takes along rest on this plane, they avte to make a DCten wisdom, saving throw otherwise their alignment changes, and you candispel that with a evil and good dospell, evil and good spell or spend a day on a different plane. Um, it's it's! You know the basic optionalrule here for a lot of these different planes, the other one is actually really cool.It's called the law of averages so, while on mechanist creatures always usethe average damage result for attacks and spells, for example, an attack thatnormally deals, one dtn plus five damage always deals ten damage onmechanist. That's interesting. I really like that with the the flow of the thetheme rather of the plane. It's perfect and this remised me Carlos, didn't yourun a? U A series of adventures, one time whereyou were testing the idea of every attack doing max damage instead ofhaving to Rofer. No, I was, I was mostly just using average damage for umall N P C attacks for a little bit, so you were actually doing exactly this,then yeah. In a way I guess yeah. I was trying to make it easier on the DMS andto handle hoard combat arm. Just I didn't have to roll. You know: Fifteendifferent attacks with fifteen different damages Um, but I think it's a slightly differentapproach, but I can see definitely the overlap. I mean mechanically. It spendthings up on my end for sure, and I think for the players Um, it caused them to sort of maybeunderstand, threat a little better for the creatures because, like Goblins,were doing a a predictable amount of damage, so youcould you know? Oh, I know how much h Pi have therefor this COMBA. I I'mconfident in how this combat this guy. I can take three hits before yeahright,so it's Iman. I think it would be something these rules are interestingbecause I've ended. U finding that if you really want to get into them andmake them feel m natural righ t like you, amost have to modify them purpleair, but like a barbariaan would be able to go well. I can definitely takeon seven Goblins, because I know how much damage they're doing right, but itmight not necessarily be something that the character itself might recognizewithin them. forthey have like eight in sight. Did you still role for critical hitsand stuff like that, though? Or did you always do the average damage then? So?What I did was if I roled for the attack and you on a hit, it wouldalways deal base damage on a critical I rolled in an an additional attack,ilend or n acditional damage Diye, so it would always get added onto the Um, the baseline erihe. So if Hir was ten and like a DORSO like if youwere rolling, Um Ik sa the average damageis Ten rigtlike I do that, plus the two dsicts et you role afterwards. What do you guys think like for the Lawof averages here? If someone were to roll a critical hit on an attack orspell, would you double the damage or wouldyou just say? No Bob averags says ten damage o mcanis and that's it. I thinkthat actually, I think that that second point makes the most sensefor mechanic mcanis. Why would mechanis allow for critical hits to happen? YeahRit Yeah, like I would say that the plane itself limits, not even if you doget a critical hit, you're just rolling the maxamage for that hict rightrhardless of the crit tits. How I I'm thinking, I would rule it MHM. I latler ining yeah, I don't know I I will have tothink about that hen. That's an interesting question! Well to me, it'sjust more on the. Why would do some people get a critical and some peoplenot get a critical in this nake sense lane of utter balance, right yeah nowanother question, then: Would you guys extend this law outwards to otherthings, other than attacks and wel spells that deal damage? Would youextend it to ability, checks and things like that? Would you say you know it'seither a success for failure, kind of thing or um? Would you allow higher stuff oermaybe in mchanis? Nobody hasmodifiers for any of their abilities. Yeah like would you change any of theliverybody's the same MHM? It's an intering concept that you couldpotentially extrapolate like ob like Damn II azist one to do, and it wouldmake it a lot well yeah. It makes it a...

...little bit easier to control, but if you could extend that outfurther, that would be pretty interesting world to go to whereeverything's just kind of averaged out yeah. I don't know I don't know aboutabilities. MHM, like I mean the whole point of Um. The whole point of ability is that youare, you know, innately better at some tasks than your party right, so it it's a weird thing, because we'retalking about these plainer enities that are yeah powerful right like arthese, these plainer locations that have rules as to their elike to theirexistence. Right O, don't understand like how one player might you know it'ssaying that not even daties understand this Ra like how can yo have any chanceof. I don't know how I would rule any sort of abilities and whatnot ESIMmechanist itself. I think like with this law of averages,it's like it still. It still uses modifiers Um O, for instance, I usesthe example of an attack that normally deals. Onedten plus by damage alwaysdeals ten points of dammage, so I it still uses mondifiers. That way,you can still have your enate like you, as a person are normally better at thiskind of thing. Therefore, with a lot of averages, you will normally deal moredamage than someone with a lower modifier, for instance, or whatever Umth. I undertand what you're saying that's where it's sort of, I think I'mextending that rule onto it. Beaue yeah, I'm not sure if in my head, if it makes sense thatplayers would be better atother things. You know, like the ethese planes have such powerful sort of M Environmental Abilities Li E. I don'tunderstand that o. Why I would let a player be like? Oh, you can still jump.You know like your natural ability, like everybody's Natural Abiityis, nowa little bit more yeah average t's not urged out MHM. It would be interesting that could bealike a party like mechanic like if you have like different parties, maybethat's something that you could incorporate. I mean, like you, take theaverage of everybody's skills and that's what everybody has when theyendte Aganis. As a group, you know I don't know if, if you're entering via like theyawning portal, you know maybe there's Li a bit of a everyeeverybody gets kindof intermixed a little bit. That'd. Be Kind of fun if you wererunning something with like a changing group. You know it's like, Oh this week,we're going into mechanist, but we were able to take our barbarian. So ourcollective strength is lower. OOF, youb everybody's aware of this right.Yes, yeah that'syou still keep this awareness of balance and PA. I don'tknow in to there's a deeper discussion that could be as as do anything thatyou hear every do rel nokay. So, let's move on then to thelast outer of the outer planes. This is Arcadia. Arcadia is a lawful, neutral, lawful,good plan. It thrives with orchards of perfectlyline, trees, ruler straight streams, orderly fields, perfect roads andcities laid out in geometrically pleasing shapes. The mountains are unblemished byerosion. Everything on Arcadia works towards the common good and a flolishform of existence. Here, purity is eternal and nothing intrudes on harmony night and day are determined by an orbthat floats above arcadius highest peak half of the orbradiate sunlight andbrings about the day the other half sheds moonlight and brings about astarry night. The ORB rotates evenly without failspreading day and night across the entire plan. The weather in Arcadia is governed byfour allied demigods called the storm kings. There is the cloud king, thewind, Queen, the lightning king and the rain queen. Each one lives in a C in a castle,surrounded by the type of weather that the king or queen controls hidden belowArcadia's, beautiful mountains are numerous dwarvin kingdoms that havewithstood the passage of Millennia. Dwarves born on this plane have thecelestial type and are always brave and kind hearted, but otherwise they lookand behave like normal dwarvs. With that first little description. Thefirst thing that Poppin to my head was Singapore, or some very Singapore kind of reliter world everything verypretty aesthetically, pleasing Ou, O clean ruler straight streams like eve water, is like, must flow in avery specific way.

It's so cool, like man on blemish mountains. What does thateven look like do't, even meat, I' like seriously lke? I don't know many mountains thatIV alrd Er ith plemishesw it sem like there. I I it isn't affected by erosionat all. So what does mountains are? Yeah. That's Hi'm Qan like what do you try to say here, I'm confused! Is it a triangle likelike a cone? Maybe I don't get it. I onparme yeah. The entire people of this plan have just been brainwased. therehavebeen paramids, they're, not mountain, guys, tisthe largest conspiracy, theory e multiverse just wave your hand and go that's it.It's magic, its JUSTMAGIC O. I, like I like the night and day, isreally cool for this too. A spinning orb so that the sun, the Sunquote,unquote rotates in this case and like half of it, brings about night and theother half brings about day or there's a big subset of people in the realworld that should never play on this plane. A little too close to Hamor thanEtheran Si all right. So, let's it's aninteresting concept for sure towards it. Ye H, I mean I, I really think it'sit's cool um just to have like I don't know it's a different world, but a different fantasy world, yeahyeah. Exactly it's just it's very interesting. It woul look so so weirdlike watching this or spin at a perfectlyeven rate and, like you know, day slowly becomes night kind of thing. Idon't know it's really weird, but cool, so the optional rule for this place iscalled plainer vitality, while on this plane, creatures can't befrightened or poisoned, and they are immune to disease andpoison as precal yeah. I you know if, if a character wasdiseased already and ended up on this plane, they would still have thatdisease right like they wouldn't like lose that disease like it wouldn't becured. They just be immune to other diseases. Right, I don't know, dependshaw. You want to rule it hm, it's very interesting could could be. Imean you could just enter the plane and be cleansed of all disease yeah, it's kind o fun. I mean monks have thatability later on right. Yes, yeah M, they become Onen, Sol and then, andalso Paladins, I think, are immune to disease, I'm not sure about poison, butI know ther disease immune ors of a Ajor, I think, have resistance to poisondamage, Um and being poisons. They have advantage against saving throws or on JAING thoas against poison and resistance, againsth poison, damagear,which yeah makes sense that they live on. This plainer h existence of Arcadia so guys that is the last of the outer planes.Oh my God m next week we're going to talk a little bit about the outer, theother planes that exist so damiplanes and also how all of these differentoutr planes are connected. It's going to be really cool. I'm excited to talkabout that, but there's a lot to go over, so I'm gonna call that for thisweek and I will hand the rains over to Bretin for sure this episode of tripleadvantage is sponsored by the new module from the BOROC society into thejaws of the Mimic Queen available now on DM Kild, a full three to five hourdventure for little thighclayers penned by our good friend Kepta, who we justinterviewed about not only the module but his whole DM style. That episodecan be found wherever you listen to our podcast, the module can be found onDM's Gild forpay. What you can, and now it is time for talk of the town,the segment where we ask you, the members of the society, a question anddiscuss those answers on here, as well as considering our ar answers and answthe question, rather that I have for you guys this week. What is yourfavorite deity or patron to have for your character...

Ho, there's a lot to choose for thinker isa lot to choose from I've, never actually played a characterthat has required any of these really need to Reui. Remember OBE part of your character that they're just devout tosomething without actually having a mechanical reas. That's very true! It'sreally enlightening me on how what kinds of player characters I've beenmaking Uicktheyveo in Ao the maturity, a yeah. I guess you have like monks, I'veseen you play a Bard Barian Hso is te day. Can I have meams as adaty as D or the tricks Wule case, maybe and a sorcerer? I think you've done soyou're all like about innate power and about finding my own innerstrengthAlria, strong, individual characters. I, on the other hand, have played quitea few characters with some sort of patron or daty. Iplay clerics, ie played Um, warlocks and, and I have multiple differentcharacters that are currently possessed by Daty. I e Ben Ther's how much if I had a nickel for every time yourcharacter got possessed by EI would have two nickels yeah appn yeah and I've only just begot, my careerhere guys as a dand fanatic, so we'll see how many characters canJordan get possessed, Um yeah. So with regards to favoritedatiys Um andpatrons, I I would say there is one that I waslooking at for one of my clerics Um. Why can I not remember his name, it'slike in Mator, or something like that? His his whole deal is like pain andsuffering, and he kindof takes on the the pain and suffering of others. Hekind of stands in front of other people any like covers for them m. So when Iplay life clercs or order of Redemption Paladin. That kind of thing,like he's kind of my go to Daty. I cannot believe that I can't rememberhis name off the top of my head right now. Um, it's KINDOF pissed me off he's not a like super well known one. Idon't think, but he I I really enjoy his whole, likePersona M, when I'm playing warlocks, I usually go with something a little bitmore on the lines of like a fiend Um. I love the idea of like the great old one, the idea of likethis disembodied voice, that kind of seeks knowledge orpower, or something like that, some unknown being that's too great tocomprehend kind of thing, Um, just telling you you know like seekafter this particular thing or you know, collect or absorb as much as you cankind of thing like. I, I just really like that whole concept is it's reallycool Um ye I'd say that you know those are that's kind of like usually,where I end up Um there are like, like I've, I've goneover a little bit more in the Dada Realm. When I'm running my wildmout campaign,you Kindo h get to know the daydayis a bit better when you're actually runninga campaign, as opposed to when you're being a player Um with with those guys Um. I think it'skind of interesting. You have like these H, like the dadas in indind, really don'tcome into play too often, unless your campaign is kind of built around it oryou're at a higher high enough level that it would become important. I thinkwe talked about this a little bit before Um, so I've built the campaign that I'mrunning a little bit around like different daydays, that other creaturesmight Um might worship or whatever or Um, might try to help out in exchange forpower or something like that m. But in the end I've never found it to beoverly important for my character, which one I choose Um, I it helps define the character alittle bit, but if it doesn't come up too much, then it's not going to affectyour play to too much either so for newplayers and stuff. I I find themoften like it's whatever you know. What...

Day do do you suggest DM UM? That kind of thing? That's that's interesting, that's partof why I find it really important to work with Yourdm constructingcharacters, because I mean I've played in you and I both Ordinar in a campaignthat runs over Tuesday. That H, I play a warlock in, and my DM is very, very good about specifically connecting what my daty isdirectly to my character, IIS and frequently bringing them into the narrative and having my actions in relation to this dayitheaffect the world EO, which is really awesome. Yeah, like that's super cool Imean the closest I get, is possession again, of course, so then my actions are directly relatedtoo sat, dayday or being NEX Um carlous final ancer is atheist, yeah pretty much a toine down. Aro Um,I actually I I'll say mine that isn't one that I play as my character:worshipping thembut I's one that I play the Deity, which is the one that'spatly, possessing your Caractera ye, that is, that is Bishabo who is um in one it's one of the officialPantheans of Dindede. The exact one escapes me right now, but she is thegoddess of bad luck: opposite of her sister Timora, thebetter known goddess of Good Luck: Um in this world, Sheis G Sheis a lot offun, she's kind of seeking m everybody worshipped time more wreck,as everybody wants good luck, but nobody ever wishes Ist Asheba, so she'skind of seeking a following. She she's using you to do that D, You're, you're,you're, pretty happy Tis Goin to go Lon, Yo Um! I mean bad luck can be just asgood as good luck. Absolutelye other people have bad luck. It looks like youhave good luck and that's one thing that I've been experimenting withbecause you um I kind of got a renek about ten episodes ago. Maybe maybe alittle longer we were talking about giving your players Um rewards for role playing. I remember taking the stance IFLI. Whatwould I do that the stuff um? But I did that for you, because you you playedthis really well and you accepted the possession by this deity. So you nowhave this ability that, because she's the goddess of bad luck,you can now impose disadvantage. Secrect yesn at will kind of like arevers luckpoint mhmwhich is Azn and yeah. I I've had a lot of fun playingplaying that and seeing it's weird to play a God. It's one thing to play as acharacter who bursips Ogot or who is like as a close relationship to a God.Mhm We are to play a Gat. Yeah. You've played a couple in thatcampaign. Now 'cause you've done as Modius as well. That's Wel you got isstrong word for iguess Godda. You know lader than nine hills, but Um yeah thet's. Let's take a look awhatthe society he said, Um on our instagram good friend, theguttepower plant. I responded with the Raven Queen being his favorite. Oh,as that having an impartial arbiter of death can make cool narratives strongagree, I'm using her in wild mounts actuallyUm. Oh Her backstories like that I've I've seen I I looked it up online. Justto like get an idea as to what it is. It's awesome, I mean Um, there's abunch of different ones. I guess h like there's the one where she was amortal and like basically took over the position from the previous God of deathor became a God and and just was the only one who couldever do that her whole like stick. I guess is like finding memories or or getting memoriesfrom other people and kind of like using them as ther power, which I thinkis really cool Um, at least in in my campaign, that's kind of where she's going Um. It's really cool. I like it.I love it. It's sweet, thatsgof, but yeah. That's interestingthat you run her an wildbound 'cause s as Carless, and I both know, but Idon't think you do. She plays a huge, huge heart in the critical role purse and in that Um specific narrative at vete Um taken alook over at our dispord, or we have an answer fromlong time, member hext who says for...

...clerics or just the general populace ofworshippers. They tend to stick to forgotten realm daities, but mostly outof familiarity if they're doing warlocks, cultis or really unique NPCs.They try to do some kind of a strange, a homebrew hybrid, that's based in rurl religions, so they tend to takefrom things that are actually worshipped inour society or wergershipped. At some point in world history and ares was offinto Te Inde vers, which is cool, because a lot ofPantheans are already recognized as official vie, Pantheus Osethe Greek, I think rtTA. So I'm curious to see what this this friend of ours is doing for other gods, that heis having to adoubt I'm curious yeah, take a look over as our twitter at Apparel R PG says,mainly any God that shows up when the party is at its highest. Like tat, theGod of reefs, I dig it the party's at his high a we talking carrytalodris. What youmake a a the part e party is what you wanted to be, but Um. I can dig that everybody everybodytends to play their gods so seriously, and everybody toemptes to play liketheir devotion to these guy. Do its Jorgan nusing, you do it mean theinteractions with Theshaba are kind of goofy sometimes, but the devotion is pretty real. So I'd like to see somebody that justplays ag like like Dionysis or Baccus, Wer, they're da Ardy God and theirwhole vibe is just like they're trying to party all the time. Thato'LD behopingmhm. I'd like to see that again, um at final final entry here comes from atJays Cave Um. They said their favorite was a homber daty that they have calledAbrukar or Rukari. I'm not sure how it's pronounced a fire goddess whoresembles a a panther to Baxi. Her circles are fire and also closelyrelated to death and funeral rights, with the idea being she's a fire goddess, and she embodiesthe idea of destruction and rebirth through fire and she's worshipped by Um all kinds of passionate types people.Basically it's it's fire in the literal sense, but it seems like theworshippers and the worships of this goddess is fire in the reallyabstractions, which is Gii, Phoenixivibe, yeah, yeah,forsure 'cause, a lot of P. Like I mean if you're playing daative Haphastus, who you're probablygoing to be really mechanically inclined M Scot at the Ford, it's areally literal interpretation of that to side in you're, probably going to bea sailor of some kind or some kind of a close tigh to the sea, likesuperliteral interpretations of what these Gods Represent, but I like thatthis this kind of escuse that and goes to words like a fire as passion andfire as Um mm, Ebirth and destruction. I like that. I like that a lot yeahteming it rather than like a superliteral interpretation MHM, but yeah that that does it. For thisweek's talk of the town listeners keep an eyeout. We post these questionsevery single week so that we can talk about them in thefollowing week. So keep an eyeout on our twitter, our discord, our instagram. We would love to hear from you aboutthat and anything that we've discussed in here, especially thrown aback to ourfirst segment. Are we wrong about anything that we talked about those systems? Please tell us we'rewrong. H! Tell us if we should just turn this into a fiasco: PODGASS 'cause,I'm already halfway there imimrefirming to main names and everything we'rewe're doing it um, but yeah. I keep an eye out for new stuff. Coming from USnew episodes of triple of dantage every Monday and te see a next step.

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