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Triple Advantage
Triple Advantage

Season 3, Episode 36 · 1 year ago

Bonus Action - Mimic Queen Revisited

ABOUT THIS EPISODE

Jordan and Braeden sit down with friend of the show Elijah to discuss his feedback on our recent module, Into The Jaws Of The Mimic Queen.

Ladies Gentlemen and Non Binary Friends, welcome back to another triple advantage bonus action, one of those short little segments where we sit down and we look at something that we wouldn't normally look at in the triple advantage podcast. As often, not as always, I suppose. I am joined by Jordan. Jordan, how's it going tonight? Going great, Braden, thanks for having me again. You say that this wasn't your idea. Yea, yes, joining the two of us, we have the pleasure of welcoming Elijah. Elijah, welcome to the show. How's it going? Hello, thank you, thank you for having me. We're glad to have you now. Okay, so we're we're having you because you have recently. So first of all, why don't you introduce yourself? Why don't you let us know you are exactly sure? I'm Elijah. I suppose I know Jordan, which is how I I guess how I came to the situation, but I basically I'm I dm, as well as a player, of course, actually I am. I'm a player in some of in the campaign that Jordan is dming. So I've heard some things on this podcast about my own campaign, about how bad we've done. So that's not what anyways. Yeah, no, so I found myself running. I had a request from a friend of mine to be a DM for campaign that it was with everyone her and and all of her roommates. So for four players that all had pretty new but some experience and with the emming and I wanted to have a nice one shot to run for them, and so I actually asked Jordan what but one shots our CSA has made and he pointed me to a couple and I thought into the jaws of the Mimic Queen seemed very interesting. So I recently, I've recently ran that and yeah, very, very interested. All right, so you're here today to talk to us about those results. Correct the the your experience? Yeah, our module. All right. Yeah, let's start off just with a couple of cursory questions. First, like how long? So you said that your player in Jordan's game. You've been asked to DM for your friend in her roommates. How long have you been dming for, and how long have you been playing for on top of that? If it's a different answer. Oh well, yeah, I've been playing for I mean maybe Jordan should keep me honest, because he was the one who introduced me to dnd. I think it's half years, three years, three, three, for sure. Okay, yeah, Cuz we've been in the wildmant campaign for like over a year now, a year and a half, and like before that we were in a campaign for over a year together as well. But yeah, so at least at least two and a half, probably three years, though. Yeah, and I have I've been dming for a little less than that. I actually...

...think like two years, maybe a little under two years. Okay, although not, you know, with with large with my breaks in between. Sure, yeah, doesn't take long, does it? You start playing and you start playing with your friends, you're like, yeah, they're a good DM, but I could be better. I know, I don't think I ever thought I could be better, unfortunately, but I just wanted to play more and there wasn't enough DM's to go around, so I guess. So I figured I had to do it myself. Well, let's talk about let's talk about this session that you just had where you ran through into the jazz of the moment, Queen. So that was, as you mentioned, a mundule that we, as the RCS, put out. Our good friend David Gepta was the lead author and original creator of that. What did you why don't you walk us through how the session went? What did what was the overall feel of how it went? Do you think? Yeah, I feel like there's some some good background I should give of things that I knew coming into this campaign. If, if that's okay, I of course you. Initially, right away I kind of asked what they were interested in about dnd. So there was various levels, but they are all pretty pretty new level. So I think one person had never played dnd before and everyone else loose. It was for people. All the other people had played before, but like maybe one or two one shots or of a campaign that only lasted a few session, this kind of thing. So I kind of asked what what they you know, what they had liked, and they all liked the role play aspect much more than the combat acts. At least that's what they told me, like before before even starting. And people all right, that's what they told you. Yes or that that that makes it sound like, you know what, by the end they had different opinions. Well, we'll find out. No one. No, I think they they had the same opinion by the end. That's what Um, yeah, no, anyway. So this one of the reasons I chose this campaign is there was a good level of intrigue and whatnot into it. I think the only other one shot I have ever ran was an old fully combat and I knew that wouldn't be at their alley. Anyways, the I guess, I guess the my my my main point about how it, how that generally it went is that, you know, similarly similar how that how they said that they mostly liked the you know, the intrigue or whatnot, the art role playing they got. They got pretty intense with the role playing and then whenever there was combat, it was it was kind of long and drawn out. So I thought that was a little interesting that I haven't not really, not really a dmed or even played sessions particularly like that, but the role playing was pretty interesting. I guess...

...you're used to people being a little bit more like yeah, combat kind of thing and they yeah, into it. Yeah, yeah, I feel like in all the campaigns that I've played the combat's like exciting and you know, at least I am excited for the combat when it comes. So it was interesting to see a different side of that started. Okay, so, so what did? What did your players think then? Overall, like at by the end, I think they had the the same. I mean, you know, I do want to go into the details of like right, all, right, went the way I suppose. Okay. So, so, right off the bat, this is all online, right, because, because covid so, I asked them to all make characters in advance and I knew they didn't have that much experience. So I sat down with what my my one friend, and made the character with her, just to get a gage of how much experience there was and also so that, you know, if they'd help, they could ask her certain questions. But also that was more just like US d MD beyond to initially set up your character, for for ease of creation or when not, as what I suggested, and use point by and you know, the basic stuff like that. However, I did say, like you know, they can, they can talk to me if they want to talk about their character idea. It sound like they they did know the classes and whatnot, though. So like they they had character ideas and they turned them in the classes, which is which is exactly what I wanted. In the past I've had had times were people had like had class ideas and then tried to make a character around that, which I've never thought went. It went as well, but for new characters at least, anyway. So when I made the moll send me their characters before, before the session, and they had kind of warned me of this, but the characters were we're definitely not made for for combat as well. So I suppose my favorite was was to a warrior who dumped strength and decks and kind of con that was. That was interesting. Had had great had great mental stats for a warrior. That's not the most useful, but I mean that is the character they want to create. They want to create a soldier who was old and no longer strong at all and so like over over confidence because of his youth, kind of thing. Awesome. So yeah, I mean that that was yeah, go through the kind of characters you can really only bring out...

...in a one shot, in a one shot exactly. Yeah, I wish I killed him off the tops of a lesson, but it didn't work like that and ending up. So I guess the rest of the characters, you know, we're pretty normal. There was a there was a rogue, there was Druid, tword of the stars I believe. Yeah, as I did the same one in that place has oh yeah, that's it. Yeah, I played the same class. That's awesome. It was a lot of fun. Yeah, yeah, I feel like I only know about the moon druid just because it's, you know, played so much that I haven't really looked into what even the other Druid, the other Druid subclasses do personally. So still feel like I don't have that good of a sense. But anyways, circle stars is Great. I loved it. It was a lot of fun. I'm personally a fan of the circle of the deep by the real cities. So yeah, now, but that's enough of that. That's a good plug. It's had to get paid on the show. But how did your I guess, how did your players? With that in mind, how did they react to the module itself? Do you think they had a good time to despite the fact that maybe they weren't the best oriented for some of the combat? I think they really enjoyed the role play. I gave them a lot of leniency about what they could do and how they could, you know, how they could solve problems or who they could talk to, which which ended up me me being me I had to make us make up a bunch of stuff on the spot, but the politics of the town and the the relations of some of the different people, the affairs going on, which I thought was really fun as a DM to be able to kind of like make up some of that lower on the spot. And you know, have the challenge in the mind of making sure everything straight and always dangerous, but but fun in the dam. You are better at Improv than I am. I could never come up with like politics like just off the top of my head and keep that stuff straight over it. I mean fun dummy, that's right. Heard of just not great at it, jour and I'm sure, I'm sure you could do it. It was not very complex politics. I would do the politics ahead of time and then use that, but I would not be I would not be great at coming up with it on the spot. I don't think. Yeah, I suppose I could have tried to think about that before. I actually actually kind of funny story because I had before the session I was like frantically messaging Jordan about some questions about about the session or...

...about the about the booklet. Actually don't remember if I ask this one, but at least thought it and it was like it says that you know, some people don't like I go. So I guess some background. The the characters talk to the mayor of this town and I guess. I guess spoilers, but the mayor says if they ask them who wronged her, she'll say, well, she she had some people who disagreed with some of her policies sometimes, but you know, she didn't think it was enough. Basically, right, I don't I'm kind of I don't know how much you want me to spoil here, but I mean, assuming anybody that's listening to this is down with either reddity or yeah, doesn't you should any he'd way, it's really good. We agree. Yeah. And then of course my the the the party then directly asked like okay, well, who are some of the people that may not have liked some of your policies? So I made up the story of the the STONEMASON who wanted to erect a large statue in town to attract more, attract more visitors, partially because he'd obviously get paid to make this statute, but also because he's having a fair with the inkey for who isn't getting very much traffic because you know, nobody comes to this, to the small town, and some some some good interactions there, which I thought was kind of fun. They then got to like get a little bit involved, involved in that. The session ended with one of the characters convincing the Stonemason, actually the warrior. Okay, this this warrior who had dumped all the stats. I don't think I've ever seen someone dump all of their physical stats. Anyways, he was amazing at like all checks of persuasion and what and deception whatnot. So in this case he successfully convinced the Stonemason to erect a statue of this warrior in the center of town for for saving the town. So that was the that was the end of those list. Is The clusion. Conclusion is after they saved everyone, they made a deal before before they went off and at the end they came back to him and like hey, we saved everyone, you should you should build me in the center of town. So, yeah, that is awesome. Aw Okay, so you went way off script for some of this, I guess. Oh goodness, just some of it. I'm into it. Yeah, so the the I should I should I just go. Should I go in more about like that was only was one case and you know that was that was pretty fun. I think probably my favorite off script part and my favorite part of running...

...this campaign was when, you know, they were getting tired of fighting this doppelganger who is copying the the wood maker in the the wood workshop, with the carpenter, who is who is kind of the branch to to the rest of the to the final boss. I suppose you talked to him to find aivation of a fairly key figure in the yeah, yeah, and much so. They ended up like aggressing this this carpenter right away, despite saying they don't like combat, but they're getting tired of fighting this this carpenter. These fights were get out. That was the first fight actually they they actually were able to have some good investigation earlier and find the the go to the carpenter right away and that was the first fight of this of a session and it was going so slow, like they were hardly doing any damage. And I I said three of the characters. I forgot to mention the fourth character. There's also a half work barbarian, pretty classic. That was the first character I've ever ever played was a half work barbarian. However, he liked to punch things instead of using his battle acts. He's at the beginning, so that was little inefficient for damage. Okay, I had the same like. I also had a a fork. Barbarian likes a punch things. The first time I ran this module. What just the same group interesting all to all to compare what the rest of the party looked like. Yeah, anyways, like the half hour prevarion was like the only one doing damage and the warrior was just trying to grapple. Who Actually got some lucky grapple checks, like for having no strength. The rogue was like stabbing a little bit, but yeah, try to grapple with with like negative one strength, liarly negative strength. Oh that's so difficult, and actually succeeded three times in a row. I forget what the a doppel gang stat was, but it's plus zero, so I guess it's not too good strength. But yeah, had some bad roles for the wait, no, it's plus four decks, though I don't remember how exactly that worked, but he did legitimately successfully grapple and the Dolph dolfol gang was just trying to get out for like was it, in my even two or two or three turns that's impressive. Yeah, that's for actual yeah, but yeah, so they just pulled out they weren't really even fighting the Doppel Ganger, like the the the barbarian was like punching the the mimic that came up, which actually turned into a the the rocking chair, mostly because, I'll admit, mostly because I forgot to mention there's a bed in the room when I when they first walked in, and so I didn't want...

...to say, Oh, and suddenly there's a bed, but I did mention as per the the the book let or whatnot, that that he is, or at least looks like he's, working on a rocking chair. So I made that the the mimic that came to life at that point. And Yeah, they were like attacking the mimic a bit, but eventually they they just did some they just lit the lit the workshop on fire after grappling and pulling the Doppel Ganger out of it and locked a lock them in that conside, which I thought was kind of clever. I like. But then they then they they took the Doppel Ganger and they like successfully intimidated the warrior, successfully intimidated and then persuaded with like massive, massive rolls the Doppel Ganger to to actually to was it called to Doppel Gang, to to make himself look like the main person they were looking for. So mercy, the mayor's wife who had gone missing. So they convinced the Doppel Ganger to pretend to be the mayor's wife and to go and live with the mayor and say, Oh look, we found look, we found the mayor's wife. You should give us a least half the gold now and we'll find her. Okay, this is the beginnings of an evil campaign. Gosh, it's true. They they they definitely were not. I mean there was definitely some deception rules in there. I got. I'm thinking the outside the box, thinking on this party's yeah, yeah, yeah, so, yeah, I mean that was nice of the first thing they did after like going and check out the crime scene, and then they came, came to the this carpenters workshop, intimidated and convinced the Doppel Ganger to become the mayor's wife and and trick the mayor into thinking they had actually found the mayor's wife. And initially the mayor had had very little, you know, didn't even suspect the Doppelganger, at least not right away, not when they like hand them. was too excited to to even really do an insight check into the Doppel Gare. I mean, why would you assume that your wife that you see in front of you is was faker right, especially when they're coming back with a group of adventures? Yeah, yeah, exactly. Had some base faith. They're actually later in the campaign, the Doppelganger, despite it's the despite the doppelgangers proficiency and deception, like a plus six exception, the Doppel Ganger ruled a natural one on trying to pretend to be a mercy. So the mayor. That figured out pretty actually. Then I rolled for mayor's insight just for fun, and theyre insight got inside of two. So any other role for the Doppel Ganger and it would...

...have been fine. But yeah, no, the mayor caught on, you know, but only after the venture that left and already picked up some like half their prize pool. They convinced the mayor to give them. Yeah, that's awesome. So at that rate, like did they even make it to the end, or was this just so far off the reels that so I was I was a little bit concerned, they wouldn't even care to go and like figure out the rest of the there, the rest of the Black Pool, actually where any of the people are? Yeah, exactly that. Yeah, they didn't go to the the they never even went to the to the guard house to find the other Doppel Ganger. So the like they yeah, they they bypass that. I was I was almost thinking they would be like, okay, well, we solved it, let's go to the next town now. And he stuck with that. Luckily they, at least some of them, the party, did want to find out where the actual people were. So they they continue to investigate even after they had returned to the the fake the fake mayor's wife. So I mean that that's one of the reasons why they went to the still mason. So they went and talk to other people. They talked to people that may not have liked some of the mayor's policies. There was a bunch of other stuff in there. How did they make it to the the Mimic House then? Yeah, so I maybe way a bit too long, but I wanted them to, you know, be able to I kind of want them to like figure out if they could, I don't know, figure it out in that I know have to have some time to investigate. So they went the next day, actually started the campaign at night and then they slept after that first night. And they want them to be walking through the woods at the beginning of the night, because I thought it was more more spooky. But anyways, they slept and like checked out the charred remains of the carpenters workshop in the morning. Having they had had that, like figure out excuses about about that, about how they why they burned down the carpenters workshop, and they were like, oh, and wood road, Wood Wren, the carpenter has sadly passed. They told the yeah, they said, they said that they needed to, they were just following the lead at the workshop and and it ended up that they had to burn it down. Oh so sorry. And then they eventually actually found the mayor in the woods, is what they claimed. So anyways, they went back to the back to the the charter remains the wood workshop, after having...

I think they also they also talked to the the gardener. So the the DRUID was like giving out concoctions, like healthy green concoctions, and the mayor said that all that's great, because our herbalist has left town. Well, not herbos is one of the people that is missing, and so you can become the new herbalist. So they also, you know, checked out, checked out that the herbalist place briefly, but eventually they got to the chart remains and I just made the father and child come by, at which point, again, as per the the booklet as I'm calling it, the child basically talks about having seen monsters in the wood and a house in the wood and whatnot, and eventually does guide them to the final boss. However, only after the barbarian took a side trip to go to the farmer and buy a chicken, of course, what she brought with them. So, yeah, understandable. Huh. Yeah, so I guess like so, one of the big questions that we had was how to your gain deviate maybe from the standard module, but I think that it deviated in most ways from the standard because possibly d yeah, so that's that answers that. Huh. What did it? What do they think about that final encounter? Again, I think similar to the the encounter before. It was it was quite long and they were not built for combat and even, for instance, the rogue which has the sneak attack and you know, theorically be able to do lots of damage. You know, was was, you know, use the rope to try to trip the house from on it's on its legs and whatnot, which I thought was pretty clever and, you know, I was going to let work if, if the rolls turned out, I think got a natural twenty on the first like was it survival check to like tie tie the rope around one of the legs. However, did not do so well when trying again and then gave up pretty quickly. That's kind of excited to figure out what would happen if you you luke skywalker the house's but yeah, so, because, because I knew they were combat oriented and also live during the during the session, because the first combat went so slowly, I did take out, you know, I took out the drugs Zebo and I also lessened the amount of enemies inside the Mimic House. And in retrospect, I think I was wrong to do so. I think I should have just killed them off for being...

...insolent. I was being too nice, I and well, I was thinking it was taking so long. I didn't want them to have more hit points, to have to beat through. Right. Yeah, but I wasn't really thinking. Oh, but that also means that the the the enemies, are doing less damage to them and so they're killing them off slower and therefore, yeah, the the rogue. The rogue almost died. They had to. There was some healing done there to to keep those I forget what it was. There was some temporary health points assigned and they were within those temporary health health points for a little bit, but a last nobody, nobody died. So Yep, it survived. They survived. Cool, good, I think. I mean again, but I think it would have been great to kill the warrior off to show that the warrior did a Max of three damage and it was hitting each time he was trying to hit and best attack was three damage. So on a beast that the Mimic Queen has a hundred fifty health points, as written in the step block. Actually also ended up just cutting out to a hundred because it was taking so long and not very much things nothing. So yeah, I feel like again, I feel like I've never had a session, like a combat session like that, where the combat just seems so slow and both sides aren't doing very much damage against the other side and it just kind of like gets to take down health into the jobs of the Mimic Queen. Is a level seven or level five? Braden, I can't remember in a while. Five of us it's level five. Okay. Yeah, so I mean you're a high enough level that it's like you're starting to get into that point where the characters can do some damage, like if they're built for that right. Wish they were not. Yeah, so it just yeah, it guess it's difficult to balance for a team that's not built for that. So it's interesting. I've never seen that happen before where a whole team was like that. That's really cool, though. So did you, as you're playing through, did you see anything that like we could improve with the module or like with our future writing or like anything like that that you were like, Oh, do you know we should address this? I think, I think I found a mistake in the module, but I you know, that's not really an actual thing. Your Mimic Queen says a hundred fifty health points, or Fourteen d twenty plus sixty, which I think averages out to two hundred. So you know, that's the only thing I can think of. No, yeah, no, I just I'm just, I'm just kidding with that. I don't care. Hmm, I guess I actually...

...did kind of have a question. I was wondering. So I was running the Mimic Queen and I didn't fully understand the attacks and they're yet. There's a multi attack, which is one ton lash and one swipe or two swipes, and there's also this grab and chop attack, and I was I was I started by just doing the tongue lash and swipes attack. Yeah, it was only like halfway through the the the fight, that I realized that grab and Chomp seems like it would make the fight much more interesting in that that's what it is much more likely to have the house envelope or, yes, eat one of the players. MMM, so the the the the one of the players did eventually get well, a second player eventually got eaten up. So basically, yeah, they tried to burst into the door. The barbarian was laughter alone inside the House as it became animated and whatnot. Right near the end of this the the fight, the rogue was also sucked into the house, but they hit the UVULA. So they did find it. Yeah, they, they, they did. And Yeah, I'll go expelled. And but did they? Yeah, I still they still want to finish this, finish flighting the the house instead of running away. I was wondering if they would just deck it out of there now that they had the all the townspeople. But yeah, I was curious as to whether other parties would find the UVULA, just because it's not something I guess I would normally think of. But I already knew it going into the session. Yeah, so like I knew it was there and then you know that that's a little bit like metagame me, though, I luckily I didn't end up in the house, so I didn't have to deal with that Meta gave me. But like, yeah, I was thinking, like would my character even like look for something like that? And I don't know, I guess it depends on and how you describe things. But yeah, I think it did depend on a lot about how I describing it. So, you know, I was I was ascribing like the inside of the House is, is, you know, switching between what looks like material wall and then suddenly fleshy for as as the the house moves and whatnot. And I also described at one point the the grandfather clock turned into, you know, a large, you know fleshy tumor from the from the ceiling, and I guess, yeah, then they then they decide to target it. I suppose because I pointed it out so right. They didn't do a check or anything to see what that would do. They just thought, let's hit it. Yeah, basically, which air enough.

It's fair. So yeah, I did kind of give it to them a little bit and I think, I think it's some ways that I personally, I think that's okay. But, you know, yeah, you're calling, I think, is it the only piece of furniture in their correct me if I'm wrong. I think it's the only piece of furniture in there. That's not a mimic. I mean like there's there's a fireplace as well. I do call that a piece of furniture or not? I don't know, but fair enough, all right. Yeah, and roll overall, what went well? Then you think the players enjoyed it? They came out of it and they said that they really enjoyed they role playing and the voices I was doing and the voices that they were doing, right, whatnot. I think that they re n rated that they were not the biggest fun of the combat aspect. Right. So I did not sway them, unfortunately, despite my desire. You so. But yes, yes, they had fun and we're actually well, I guess not quite the Indi related. So be not, you know, home on this podcast. But there they are, thinking of running another tabletop game that, what is it? Monster of the week. That is supposed to be even more role play. So one of the characters in this campaign is going to be the DM of that and they've invited me to join that. I'm curious to see how that is different from DD. Definitely that sounds like a lot of fun. You have. I've never heard of it, but I'd definitely be interested to hear about it. So I'll let you know. Cool, all right. Well, right, thank you for joining us, alosha. That was the most comprehensive review we have ever gotten of one of our modules, and by that also where, I wonder, is the first review for one of our modules. It better, it better keep that spot. It one will. Yeah, it will do. Nobody's reviewing our stuff right now. DM skilled is a slow moving place for reviews for people. That's that's kind of sad, actually. I'm sorry it. It just do be like that. But yeah, if you, if you like anything that Elijah was talking about in want experience the madness yourself or, sorry, into the Jiles. The Mimic Queen is now available on DM skilled is available for pay what you can head on if you feel like picking it up, consider supporting our buddy David, who wrote it. Consider checking out our other stuff. Into the meantime, stay tuned for the new regularly scheduled episodes of triple advantage every Monday, probably. We'll see you next time.

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