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Triple Advantage
Triple Advantage

Season 3, Episode 16 · 1 year ago

Bonus Action - Path of Destruction

ABOUT THIS EPISODE

Jordan did a thing! Join Braeden and guest host Matt as they ask Jordan about the Path of Destruction barbarian, the newest subclass release from the Royal City Society available now on DM's Guild.

Ladies Gentlemen and Non Binary Friends, welcome back to another triple advantage bonus action. As always, for triple advantage, I am your host, Braden. This is normally where I'd introduce my co host, Carlos. Carlos is not here at the moment. Instead, I have a brand new guest, Co host. You may know him as the author of such Royal States Society Modules as the color of enchantment, Bard and the elder dragon patron. I know him as an amazing DM, a hell of a drummer and, all of our all around Nice Guy, not naming to you. Well, we back to the show. Thank you. Hasn't been it's good lad be here. Well, glad, glad to have you back. This is also normally where I would introduced our other CO hosts, Jordan. I'm yeah, we've done a bit of a weird switch around. Jordan, you are currently in the hot seat for tonight because, I don't know, I know we always had to be in the hot seat, but you are the author of the Newest Royal City Society Module, the path of the destruction barbarian, available now on DM's guild. Why don't you tell us a little bit about this subclass that...

...we got going on here, Jordan. All right. Well, this subclass is for the barbarian class and it is going to be all about just absolutely destroying things man like. I'm talking buildings, I'm talking walls, I'm talking, you know, creatures. It's going to be great. Yeah, I'm super looking forward to actually like getting some playtesting out on this kind of thing and just seeing if it lives up to my hopeful expectations. Well, also not, you know, totally breaking the game right. So what show? Tell us a little bit about your inspiration, Jordan, for coming up with the sub class. Sure, so, I guess, as I've been like looking through different barbarian classes and stuff like that, a lot of them have to do with the rage ability, I guess, specifically, which increases the amount of damage that you can take, and that is awesome and I love...

...that about the barbarian class. But I always wanted to see what would happen if the barbarian went kind of like full tilt, let's take on, you know, the world, kind of thing. I love like seeing like, I guess, Jugger not from like xmen and stuff like that, like it's like just fantastic. He just he charges through things and he does not stop for anything like that's kind of his thing, right, and I just wanted to see if I could kind of like transfer that over into DD. That's a that's an interesting comparison and I'm curious. I had another question lined up, but I kind of want to ask this first. Now the the general the general build for barbarians, the way a lot of people build them is generally maximizing strength and con obviously, and that's usually at the strength of the intelligence stept or at the at the cost of the intelligence stat I should say for sure. A lot of people tend to play the Suerberians as relatively low...

...end comparatively to other classes. But a character like Jugger Nott's, your inspiration, isn't necessarily a dumb character. No, isn't necessarily there as a lot of these characters that you've mentioned, pulk being a clearing example, but they're not always mindless brutes. There oftentimes, yeah, they well thought out. So I'm wondering if you've given any thoughts to the barbarian maybe being played, especially having having read through the subclass more than a few times. As we yeah, we worked on this I'm wondering if there's a bit more under the hood to this one than just straight up mindless destruction. For sure. So that's kind of where I went with. I think the armor breaker ability, which is the ten level ability. So this is the part where the barbarian starts to you know, almost you could play it as systematically like tearing apart...

...and enemy, you know, you start to wear it down and strike at critical parts of a particular creature. The third level, the third level ability also kind of builds into that idea as well, where you aim for critical pieces of a character, I guess, or creature, or the critical pieces of a structure. So if you're looking at a building, you're like, okay, if I want to take it down, I need to knock down this pillar, this pillar and this pillar. You can go and do that kind of thing. So you could definitely play it off as like a bit more of a like smarter, tougher guy, for sure, and I would actually be really interested to see someone kind of pull that off in a I think I could lead to some really interesting situations. Would it be a would it be safe to say that that's your favorite favoritability? I you know,...

I actually think that trample would be my favorite ability. The armor breaker is really cool and could be very effective for taking on an enemy that's extremely strong. The trample is the fourteen level ability, though, and it just I love that you can just charge through an area and just like swipe through everything. I love the idea behind it where you can charging a straight line, break through, you know, a wall and just like surprise some people and just smash through whatever enemies may lie in your path. Kind of thing I think can it would just be really cool to have that option, I guess, available to you and to just have it as something that's an and I built in part of the game. So that's probably my favorite ability, although, yeah, it works, I really well again, I think, with...

...the third ability. So third level, yeah, but armor breakers a very close second, I would say. So yeah, yeah, I really like the the obviously the the can spine up all also the flavor to of this this brute that can absolutely just charge through things and at least, you know, every little once to look and like hit everything on his path of destruction is hence the the name, I guess. Yeah, well, look at that's right. They're so Jerman. We, I mean like all barbarians really like thrive on this kind of you know, getting stuck into the middle of the fight and just tearing things up. What makes this subclass unique in that sense, like why should people pick this of them? What's different about these types of Barbury? So the main, like big thing here, I think, is the third level ability. That ability, which is which is called destructive swing, is going to play into that character throughout your like experience with...

...it, and it just it can. I guess it could be game breaking. I'm really not sure. I'm a little bit worried, but I'm also like a you know what, it'll be fun, so let's do it. So it is a an ability that is going to definitely play into any scenario where your character is coming through, and as soon as you hit ninth level it's going to start smacking like it will. It will start to have your barbarian kill and break things a lot more often than a normal barbarian would. It could also lead to a few awesome moments where you're just going to absolutely miss and fail, and I think those can be equally as fun. So I'm really looking forward to trying it out sometime. Definitely, definitely, I like it because you know, overbarins get reckless attack. They can kind of choose to take that risk. This, this path specifically kind of leans into...

...more of that. Yeah, no, go bigger, home, be at risk reward. Yeah, I think either way I agree. Either you're going to hit a massive swings with you amazing or you're going to miss gloriously and somethings bad. Well, I have yet to try it out, but I'm very excited to. I know Carlos couldn't be here tonight, but he was sure to tell me to pass on that. This is best enjoyed being played if you're also listening to limp biscuits break stuff in the background. Something to keep in mind. Listeners, just Jim yeah, I'll just always been this all the time. It's just a good rule. But that is all the time we have for today, mostly because our recording bots been count assessed lately and we just don't know when it's going to stop recording. So we're going to keep it short and sweet for those of you out there that are listening. The path of destruction barbarian is available right now on dem skilled for pay what you can. You can find it by searching either Jordan Bandercoi's name or...

...by searching Royal City Society. And while you're there, why don't you produce the rest of our stuff? We've got a large assortment of subclasses, of modules, of item compendiums out there for you, and keep it locked here to triple advantage for a new episode every Monday, and to our socials at Royal City society on instagram and at royals a social on twitter to hear about our upcoming projects. We do have one already coming sooner than you think. Yeah, should be exciting. We'll see you next time.

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