Sounder SIGN UP FOR FREE
Triple Advantage
Triple Advantage

Season 1, Episode 4 · 1 year ago

Ep. 4 - Module Madness Begins

ABOUT THIS EPISODE

Episode 4 everyone! This ones an exciting one as we are unveiling our new DnD module. We will talk about that for a little while then continue last weeks conversation about the new Unearthed Arcana options available. Finally we have yet another critical thought to look into!

And welcome everybody to episode fortriple advantage. It's a thing now today we're going to be continuing.The last week's discussion on the new subclass options inUNDEARTHORCONA and following that turn, has another critical question forus. For Britain, you made a thing for the society: Madame Ensel's roguish accessories, let's stove into that for a little bit so you've made item compendiim forplayers to use and the indie campaigns kind of Hein play situation. Yep,THAT'S THE GOL! Now from what I gather. This is some secret thevery stuff. So, where d you get your idea, madam Enseul,to start with that the name Madam Ansel, all of my names are justcompletely made up. There's no inspiration, there's no rimor reason toit. I just think it sounds cool and I plug it in somewhere, write it downsomewhere and then in eventually ends up in a module. THAT'S PRETTY COOL! It's a good idea!Now, when you initially think of that name. Do you also build out thecharacter almost to it being alive, or do you just think it's a name and leaveit there for a little bit almost assuredly characters and their namesare part in parcel for me. So I have a actually it's right here in front of mebecause I was just doing some work before we recorded this, but I have alarge laundryness list of names that I come up with that aredirectly tied to a specific character for Ovilor Chareter archtype. So Iwrite them down. I write down what I think they could be some key factsabout them and hopefully in the future. Hopefullythis list doesn't just get buried in another pile of unnews character sheets.Hopefully most of them get to get to see the Light Oday in some capacity ray.You know what there's a team thow we're working onstuff. Yes, it's true! It's coming, they're ut it in the machine- and youknow it'll get that for sure. So, with regards to the items that you'vemade is a a lot here, ranging from very precious gems to weapons that can brutally kill peopleto ais, correct, interesting tools. You are definitely going to regret sellingme. Yes, is no way that that's going tobackfire whatsoever on me. So what kind of weapons? What were thethemes that you were looking for for this shop? So the big inspiration herewas Awell the modulle first of all called madamensells rogishes roguishaccessories. The theme here was rogues and intrigueand fevery cut throatedness, largely inspired by several of ourplayers, some of my players and some of your players that are die hard, roguefans. So I reached out to them- and I said hey what would you guys on top ofa couple ideas that I already had brene in the back of my head? I said: Whatwould you guys like to see if you had the control to make weaponsand items that your roguish characterscould use in game? What do you want to see, and they came back to me with ahuge list, most of which did make its way into into this module? The first thing thatI'm really excited to talk about for this is a Garot Grot. I believe it's pronounced if you're not familiar with this you've,probably seen it in several mob movies. It's essentially a wire or a PNA wireor some kind of a chord capped off by two ends that is used for strangulation, and I figured rokues assassinationGorrut good work, so I plug this in...

...essentially as a relatively low damage mealy weapon, butwith the added ability for grappling and suffering from essentiallysuffocation, each round until they're, either dead or released from thisweapon. I'm excited to see what other peoplethink of that. I was a little bit unsure as to how that would turn out in the end, butI think it turned out okay. So, if Fennya out there are hearing this andwone away on on how well or terribly you think that idea went. Let me know beyond that. We got some cool new ideasfor daggers some cool. Now, ideas for arrows several specialty magic items arat least wondrous items that will help you with a variety of different checks.Stealth. I think there is perception in there now, madam ensel procures all items forthe player or yeah explain how Madam Enseul works in the world in general.So Madam Ansel is an NPC that I drew up. This module essentially contains on topof this decently. Big List of Roge items contains a two NPCs, Madam Ensel, and her husband,Ven, and there place a business now. Madame ensell's place of business is atavern located beneath her husband's landscaping shop. So I have created thefloor plans and the characters ready to just essentially be dropped into yourhomebrew setting into a maid modulle into whatever. You reallyfeel like droping Amin to try him out Madam ansel herself. Essentially, isthis shadowy figure, a former member of the League of assassins whonow is a close ally and business partner of theirs,essentially operating as a place of safe haven, place of business proprietor of these different items? Soshe will order in these items for your players and sell them to them atreasonable prices. They're really they're, designed to be items that aren't probably going to be found inyour average general store, it's their more specialty, the'r, more black markety. Okay. I really like the the detail to speaking thieves can't toenter the shop and just with the initial interactions of it. I think it's one of those things that the onlyI've only really seen it in like the pirates movies. You know- and you justgot, oh and in like oceans, you know like the Ocean's eleven movieright, yes, but how did like? What was your reference for thieves can't like?I know it's only a couple of sentences there, but really isn't absolutel pointbehind that. It's just gipprish. Absolutely none of that belongs to methat belongs entirely to a website called the thieve skild, which I havereferenced in this document Multiple Times they have created a compendium of common phrases in thieves cant, alongwith a more advanced, pretty much direct Rosettistonea ofthieves cant if you're really daring, but I was mostly using common phrases and words that can betossed into sentences to describe to hide remeaning rather, and I think it went well- they have the list they have on thereind the work they put into. That is absolutely insane so for sure go checkthem out at thieve, skilled Dat com, hey. What do you think the line liesJordan between thieves, cant and Copney Slang? It's the same. It's exact, I'm not even gonna attempt to do any ofthat guys, please doubt...

...not of U share but yeah. This is cool sic. The first first of the publishedworks to come with Royal City Society. Yeah I mean things are good going as all right gas welcome back to a segmentthat we were doing called onearthing Arcona in this segment. We talk aboutthe Onertracana content that which is hat the coast is producing. It isplaytest material, exploring different adventures, different subclasses,different creatures, etc. That they're hoping to try out for this one we'regoing to be finishing up a segment that we started earlier, where we discussedthe most recent subclass release, the first one that we're going to launchinto in today's segment is the oath of the watchers Paladin, and just beforewe get started, here's a short clip of project Ly Jeremy Crawford talking alittle bit about the oath of the watchers, so the oath of the watchersPaladan is in many ways meant to be a partner to the horizon: Walker Ranger. We are imagining here an order ofPaladins dedicated to essentially guarding the gateways between themortal world and various. You know extra planer, realms where strangethings come into the material plane and cause arm. You know creatures such asfiends and even Fay and others. These are the Paladans who are preparedto get those things out of here. Paladans in general have some abilitiesthat go in this direction, but we wanted to make a Paladan and then againimagine a palitan order dedicated to this. This is, you know, basically stayout. You Demons, you devils, you aberrations! Your corrupting influence is notwelcome here. Okay, so the oath of the watchers is a Paladon organization.According to the UNERTHRACANA, they are essentially protectors of the moralrealm, so they seek to be a vangard of sorts against creatures that would comein from extra planar sources and attack the motal realm, so they have as all Palatans do. They have some tenets thatthey follow. Those tenants are vigilance, loyalty and discipline seems like they're, taking someinsiration from the watchers ind, the DC univers. You know like crisis on infinite earths. Fiveepisode crossover just got released, Yo. Ah Maybe it's all. There's some t corporate stuff going on behind thescenes, exploit those men about Atag guys, but so the oath of the watchers gets acertain new spellist as a lot of SUF classes. Do a lot of these are notgoing to read off every single spell that is available to them, but a lot ofthem have to deal with purifying with banishment, with countering and turning away things that would be generallyunpleasant towards your either your player or your party or the world atlarge, so pretty in keeping with the theme so far. So as with all Paladins, they get somechannel diviiy options. The first one here at level three is called watcher's.Will that allows you to choose a number of creatures equal to your Chrismomodifier within thirty feet of you and for one minute those creatures all haveadvantage on intelligence, wisdom and carismasaving throus HM. The second is called Ajur, the extraplaner this one's really interesting to...

...me. So as an action as an action. Yes,as an action, you can present your holy symbol and an elemental fay, fiend oraperration within thirty feet of you that can hear you has to make a wisdomsaving through and if they fail that through they're considered, turned andturned strikes me as similar to a failed, save ondicinant whisperswhere you essentially turn, and you move as far away as fast away as youcan from that creature, right kind of like frightened, but exactly so this.This Paleran essentially use e turn on dead. For cleric, yes correct, heessentially uses his power to repel all of these creatures within a certainarea. HMM. So what we got next is the aura of thecentinel. That's it seventh and also at Eighteenh HSO. You omit an aura ofalertness, and this is only if you're not Tein, capassed Di you, if you or any creature of yourchoice, withinten feed of you, our rules initiative, you each gait a bonus, that's equal to your Chrismm modifier and at eighteenth level, that increasestwo thirty feet. Instead of ten feet, hm it's nice for sure yeah. The ors are always super cool, for thepaors are always super cool, which is why I'm almost a little disappointed bythis. It's not that it's not useful. It's not. It just doesn't have thatlike that. Femal yeah just stack this Aro with yourpestilence from the new monk op class and yeah sental on's, getting near you, yeahyou're, walking around just kill people ti right. So at fifteenth level they getvigilant rebuke. So you learn how to, according to theclass, magically chastise anyone who dares cast unwanted spells at you and rewards. So whenever a creature that the Palatan can ceesucceeds on a saving throw within thirty feet of the Paladen, they canuse their reaction to deal. Twod eight plus Carismo monifier force damage tothe spelcaster. So it's essentially, this strikes me askind of Ha fail safe against your save, spells sif you're fighting something that has relatively highsaves and are able to make it your stal still able to punish them straightafter Bam. No, you don't fail. You still take these Twoda, plus it's kind of like Mana barbs in thesense yeah. No exactly so. At level twenty you get mortalbulwark, which I'm probably horribly, misspornessing bullwark its a right, yeah yeah tra. Are we wrong tell us at royral citysociety, but you manifest a spark of your Dati'spower in Defensife, your sacred oath, so you gain the following benefits forone minute: True sites in a hundred n twenty feet who attack yeap radius, advantuge on attackroles against elementals, Fay, fiends and aborations, and if you hit a creature with anattack and Youl damage to it, you can force it to make a cruisma savingthrough this one's the one that gets me on a failed save that creature ismagically banished to his native playin. His existence for twenty four hours, so you're, essentially sage mode Narto.At this point. Realistically, he just your omnition all sort of magical entities can'treally do that. Much to you at this point right, the betishment is kind of nasty. Themanagement is, is pretty pretty disgusting to be Otis.It does have that like Caviet, that it...

...only really works on creatures that arenot from the material plane already yeah, but heure facing off against afiend or a fay or someg aperation. One of these mentioned creatures. That isthat's nice. That's a one turn feanisure Yep, especially actually nowthat I'm going back, especially that you're already with your Oura, gettingthat advantage to your initiative yeah, you could literally finish this firstend. First Hav a advantage on attack Rolls Yep and like as a twentieth level,character, mind you yeah. Yo know this is definitely it's keeping inTepyouryou're gay, keeping the material plane, essentially at this point, yeah very effectively seriously. I like that. I like that last littlefeature. It's very. I like really thematic features. I likereally in the sense of the class itself. Ithink this works really well. Just the the dant like true site hundred an twentyfoot, Rao Os, that's Nice! That's en I aregular fight, that's real nice! Justyou know where everybody is yeah. You know what I mean like Stelt Rolls Man, Oh pay, cast fasilate e yeah. I know oble Butyeah. I think tamaticallystrengthwise this energy between the abilities I like what's going on here,yeah o think all right. So the next one and thefinal one that we have is the noble Geni patron for the warlock. So warlocks get a new patron option: theNoble Gemi- and here we wanted to explore the whole lar of genies without gettingtoo deep into the specific lar of the different genie types in dnd, but thesort of broader myth about genies about their desire to collect things, also,the fact that so often they are forced to serve others and would like othersto serve them. So the noble genie as a patron is pretty much exactly what itsounds like it's, a noble, Geni, a genie being a in this case, a Denisin of one of theelemental planes, the genie that you're making the packpacked. Sorry they packed with is a ruler of a vast amount of land onthe material plane. So they have a lot of influence over other genies andthey're seeking to expand their influence, and they do that through youthrough imviewing you with some power in exchange. For you increasing theirinfluence, something interesting to note I think about this- is that it does note that genies are noted,arrogant collectors and collectors of pretty much anything. It mentiors increatures, knowledge treasure and they just look to collect and hoardall of these things and you're going to see in a second thatthat fits really thematically with this rather odd subclass that we got goingon here so again, as with the Paladin we havein expended spelllist for the warlock, I won't read them all out, but a lot ofthem have to do with these things that you would expect fromeither the material plane or from a geni origin. Like creature, we got polymorphin there, we've got tocreate food and water fantasmal force protection from energy list goes on, so the first new feature that you get is calledcollector's vessel, and that happens at first level, so you get a magicalvessel. That is a symbol of your pact. With thiscreature it also binds you sorry, a creature to the Menageri that yourpatron has a managery being a collection of animals, so thecollector's vessel it has a Dsix charch that you can roll to see out of a Preselectiv this. Whatyour vessel might be,...

...but they're pretty fitting withtraditional lectends of genie. So you got oil lamps. You got urns, stopperdbottles, seal lanterns. We got a ring which I think is cool Hollan statuit alittle bit different. So literally any proscessive item that you could haveseen in full clor and Y POB culture. Exactly all under this. For sure now, here's break is a little weird.The collector's vessel feature allows you to create a tartto target, a willing creaturewithin a hundred feet of you and create a tether between yourself and the vessel, sorry, the vessel and thatcreature, and essentially that inbet allows you oa few things. So you get a bonus to your wisdom. Specifically, yourperception checks equal to your Chrisma mondifier. If that tether is up- andalso this is what I find kind of cool- you can cast a spell either from whereyou are or from where the tethered creature is so, if we're going last week orwhenever the last session was w e, we were talking about this. We discussed acouple league of legends comparisons between the way of the way of mercy,monk and singed or urgot. This reminds me alittle bit of Seid, so you've got that essential other belike the shoow yeah exactly and you can cast from either yourself or from thatspace. Well, even for those critical role fans, I mean that's pretty much.Juster's duplicity, right, like H, yes, aestatou able to the to cast inmisdirect aother right. I think there's a way of doing it through your finefamiliar as well, I think, is a war yeah there, my mabe yeah, we'll checkit on that. That's NEAT, I thow! Does the range come from thevessel or does t e range come from the caster? The range comes from the vessel thatyou have to be holding the vessel, so thet ran one of the same hm, okay, thit's interesting then I don't knowlike. I would imagine that this would be good for, if you're, sending whatever tetheredcharacter in right, it does have to be a willing character.So I imagine this would probably be amember of your party or a friendly, an PC and does it have to Ania we. It has to stay within a hundred feet ofyou, and I can't it obviously can't drop zero right. T'spretty interesting think I think I'mhaving a hard time thinking of situations for this at the moment or spicturing. What I would do with this, so Weli mean as a as a warlock. I playquite a few litllocks, so I'm by Domeans an expert but I've feel likeI've got a bit of the place dyle down you don't necessarily want to be front line of anything, no you're, notone of these tanky fighter types. So I imagine this would allow you to sitback and let's say you tether to your cleric or to your barbarian. Somebodywho is getting right in there you can sit back a bit further and it kind ofhas that buffer zone between what you're doing and what the enemy'sdoing so you can cast at them without them really being able to retalliateback at you. I mean I would imagine that this fallsinto any creature, that's friendly with you as well right. So if you have sortof animals pacts, whatever G interesting, I haven't gone to playwarlocks or design around too many warlocks. So so I'm having a difficultysort of different cheating, this from abilities that have already seen in asense. So to me it to me it's not necessarily to it's not too impactfil at the moment,because I feel like this isn't something terribly...

...new but and a. But I don't know I E it's that's just to me. At least I don'tknow it's a passive effect, O Guess Right, yeah, a level one yhe, that's a big thing. Iguess so at level six, you get elementalresistance, which is pretty much exactly what it sounds like. The patronprotects you from an element every time. You finish a long rest. You can cyclethat damage type between acid, cold, fire or lighting. You have resistanceto that until your next long rest, at which point you can keep it or switchit to a different element, and if s long as you're tethered to a creature,they also get that resistance. That's Nice! That's that's W, or this isstarting to come into play. I think Wen casting major Mer, guys yeah yeah, SSA,similar for sure at level. Ten, you get protective wish,which is very interesting, so you are essentially afforded some protectionbetween yourself and your tetite creature. So if you are the tethercreature, our Hipbi, an attack, you can use a reaction to switch switch placesso that you or they are in Stad by an attack which guys, I don't know- Idon't know if it's the Norrto of thematics right now and me, but likeReni, got right like what's happening, I don't even see the show recently Ben,like a lot of the abilities, are just like Saysmo, just sawt in places withBrennago Yeah Yeah. I'm glad they'R de I'm glad they'redoing this, because it's something I would have approached already like that's funny. I like that. I like thatI do like that's hot, but you can kind of play pretty interesting with that yeah, like yeah sure they gain the benefit ofgaining resistance, but you know I'm going to throw you in the line of fireany time I'm attacked. Mattethis is where this strikes me assomething that you kind of need to have a bit of implicit trust on, because, ifyou're tethering to somebody and you can just throw them into the lineof fire at any given point yeah, that's you cul. Also, surprise: People rightlike you, could you could you could seeing that a warlock right, understndseing, that the warlock has generally higher charisma right, like you coulduse yourself to infiltrate some place and then say: Hey Pallet and Barbaria,but that's standing outside teller to be rehavoc as soon as I shoot, whatever right like you drop some bombs inside and then allof a sudden you swap out with the person who's actually going to befighting foro right and also also given that you have thahigher Chrisme, I would as a player. I would try to usethis to willingly. Make someone andpcs yeah either to me Yeah: Hey! Can webond or whatever, like you know, an in a misdirective kind of way? I knew a tobe a murder, Hobo yeah. The first thing I think of when Iread this in terms of strategy is you're right, carlous. So, as a warlock,you generally have a quite high carisma and I like to play that in certaincircumstances, as kind of being the diplomat of the party, so you have thisHa cruismat you're going to do thes speaking true, but let's say you'redoing the speaking and it doesn't go so well and whoever you're doing thespeaking with hits you congratulations now you're not hitting me you're,hitting the level ten party barbarian who now has a bone to pick with youyeah. I love. I love mechanics like this because when you're addingsomething like this to a game, it adds...

...a lot of possibilities not only forcombat, but also for social encounters ust for fucking around with, like allof your party members e general right, like it's just pretty fun, because you knowtell her yourself, the soner and now hey man, I'm gonna go jump off thiscliff. We Are God, Youdon't Anto, put any ideas. Eybodysaid you know it does say that you have to be hit by an attack. So I would likeO. I don't know true Tutete, so you might,you might don't try and do that don't try the so yeahtriple advantage is notresponsible for any player de lost therater. These ideas that we throwat you pretty funny, though so the next level ten feature is calledgenies entertainment. So this is talking about fhamatics andjust holarious social situations. This could be funny you attempt to send a creature. You cansee within ninety feet of you straight to your patron. Oh so they must succeedon a Chrisma saving through against your DC or they're, magically drawninto the vessel and teleporded straight to the elemental plains. While they're there. The target isstunned and the patron just kind of marvels at them. They don't hurt them. They just kind ofgo. Oh that's adorable. They keep repeating saving throws forthe next minute or until the minute ends at which point they're sent backlike this is equivalent of Hene. Your cat brings you a dead bird yeah, cyhere's h thing I called for you. Itwas like cool what don't care so so it was remember, though, that thegenie is an avid collector. They love to Horrd Wat thin. This is a permanent right.This is a permanent yeah. It's your! It's just, Hey! Here's! The stand! TheGENI GOING! That's not what I like collecting, but thank you one thing that I find interesting aboutthis. So this is one of those ones. prorlong rest features, but if you'reable to send them for the solid minute- and they don't make the save for thatminute and or sent back just as a result of it timing out you get thatfeature back instantly s got a cool. I renewablut actioninteresting and if you have, if you've gn at a high spell safe DC, you couldex not exploit that. That's what it's there for, but you could. That could bea nice fegon re. It's a really creepy way of hey wont of me, my parents, I'm thinking like Dr Strange, goes tomeet Dor Mamu as a time lop just keep putting the same guy. The bottli'vecome to bargain no okay. Here you go genie bottle, so the final feature that we got hereis called collectors call so you're able to call upon more of your genie'spower, as thank you for extending their influence. This happensat fourteenth level. You can implore them for aid as anaction, and essentially this I find this interesting. You make a persuasioncheck against your own spell save D C in order to persuade your patron tohelp you, and if this succeeds, if you'resuccessful on this, you can choose one of the following. So either a creaturewithin sixty feet of you, regains eightd six hip points and ends onedisease or condition a creature within sixty feet of you hasdisadvantage on attack rules and saving throws until the start of your nextturn or you can cast the legendlore spellwithout material components.

Now, regardless of whether this worksor not, this is another once pe long rest, here's the really funny part thisspell is paid a win. So if you are, if you expend this instead of waitingfor a long rest, you can just pay five hundred gold straight to your patronand they're. Like okay cool man take another one, you just get another Youe,so you could just keep dropping five hundred gold every time you use this hmcapitalism, I'm just reading up on the legend LoresFello here, so it says: Name Describe Nameor, describe a person place orobject. The smell brings you to the MOT. Brings your mind a brief summary of thesignificant Laura, but the thing you named, the Laura myg consist of currenttales, forgotten stories or even if the secret Lord, that has never been wildlyknown. If the thing you name isn't of legendary importance, you gain noinformation. The more information you already have about the thing, the moreprecise and detailed information to receive is the information you learn isaccurate, but might be couched in figurative language. For example, ifyou have misserious met, if you have a mysterious magic ax on hand, the spellmight yield this information whoe to the evil. Doer whose hand touches thisax for even the half slices the hand of evil ones. Only a true child of stone,lover and Belover Morden may awaken the throe powers of the ax, so itessentially just gives you like the flavor text, an whatever idem or athing that you're calling for. I think again. If your party is really into ourPing, then I can see how this is definitely just going to be used tosuch o figure out what you're doing figure out where you're going yeah that's a figure out where you'regoing is a big thing, because I could think of some interesting uses for thisin our Tume of an iolation campaign. Currently, if we're kind of lacking abit of direction, suddenly some divine inspiration on that my new were notlevel fourteen, so my do were not level fort, that's cool. I love these changes and Ilove hother actually bring in more on Earth Orcona out now it's it's interesting to see what thedesigners are sort of trying to hash away to possiblyintroduce into new sourcebooks and actual content or like five license content. So forsure, this cool this is cool, and it also helps o flush out certain ideasthat I had in my headabout, some other spells. You know especially like going back to thepallete and subclass that last feet kind of ties in with one of the spellsthat I want to work on myself, so maybe I'll pick and pick that apart a littlebit, try to splace it in myself for sure- and I think like especiallywith this this final one, this warlock patron, it seems like they're, gettingreally kind of out of the box with some of the thinking yeah, which is verylike at this point they kind of have to yeah. But, like it's Super Fun,honestly, I got one of my. I think one of my favorite auditions so far hasbeen the artificer Calis, like that to me, is, as someone like, with a TEC backgroundand loving, to tinker already in real life. This makes it easy to make a veryyeah close to life kind of character for me, so I think that I really appreciate that they're now,just essentially handling all the very like edge cases of on. You mightactually want to play here and there so it's kind of cool. Then again, you kindof have to do that. If you just want to bring more and more people to the yeah,the ind world right for sure all right, so I think that pretty muchdoes it for this week's installment of unearthing Arcona, so we're going toleave it there. Hopefully we will be back the next time. Wizards releases,these Su classes in the meantime, tell us what you think of these newsubclasses at Roal City Society on Instagram, moving on now to criticalthoughts. So for this weet guys, I have aquestion: It's very opinionated, very...

...opinionatad, very opinionad. What doyou think is the coolest spell or ability out there either that you'veseen be used or that you've just read and thought? Ah, that would be awesome, playing wit with a small character andthet new levitate. I think using gust was one of my favorites. I think itdepends on which character I'm playing actually, because Gust is definitelyone that I've had the most fun with playing a superlike character, levitatingaround just kind of jetting myself at level. What two three that was fun bredn one hundred percent aspect of the moon,the warlock Eldesh invacation, essentially making it so that yourcharacter doesn't have to sleep fun because a I essentially get anextra eight hours in a day to do light, activities and B, because it freaks out the otherplayers which is hysterical. What do you mean?You? Don't sleep? Oh you know, I just don't sleep. What do you mean you sleep yeah about you, Jordan. I think that myfavorite is probably the monks ninth level ability, which isto be able to run along vertical surfaces or across water. I have built a monk specifically forspeed, and so it's just awesome being able to just like Oh yeah, I'm justgoing to run across the most of this lake, guys no big deal yeah Il like Ohgive me a haste. I got double speed now. Yeah give me boots of speed Bruiya, I'mjustmuch, I'm literally going across like entire maps in the Pan of one turn,and I can go up or down or across water, and nothing stops me. I like how weboth went for a very superhero like power, I'm ve, just like I just want to domore things. I, like my elder gods. I, like my fs, I just wanted to read in the deat ofmiht without thed roundthis guy goes for the exposition in the story. I also like how we didn't choose likeany like big, like hightier spells like there are some pretty interesting oneslike what like, I was thinking of like yeah time. Stop is cool, but, like Ocan't really do much wit, it's kind of like I'm out true astro projection wish is cool. Ididn't like wish, is kind of a cop out rights like Ecause, you just asking mequestion, and then I'm just saying, but I can just do anything I want have youguys heard any like cool stories that came out of a wish bell top I'veaccidentally given players? A wish spell through an item when I firststarted playing that almost derailed the one shot that was t plat. So that was a frightening moment. Ionly prepared this arena. There was no outside world. You are trapped in a boxhere, oh right, so put myself in a corner with whish. Yes, so I have heard stories about wish where people come up withsuper random things that they end up choosing for it. So I think the weirdest I've heard wasa lute that, when it was played, it would makeenemies shit themselves at. I was what t a person wished for.That's that's! That is incredible! I, but it's alsolike, so you can do anything. Ye WantDiabolical Magical ID nonow. HERE'S...

JERSY! Here's the ruling question.Would you make it a lot that is just a normal loot with those properties, oris it a magical item in your campaign when you create it, can this be takenaway by the enemy and used on the party? I would say a hundred percent yeah jus,as o the lute to be mades for exclusive access to that L. exactly you have toyou know phrase your wishes very carefully: The guys Mer that Corruptawish thing on facebook like years ago. It was a page Ye, that's pretty much! What this item is dams, corrupt, the WAYC makes it somuch more fun. I think yeah. I don't know that's that. That would bea proud dad moment for me as a DM. If my players ask for something like that,one h it isplease take it. Please do something cool with it, though. All I'msaying is it's an amazing creation, but as a DM, I want to use that to for sure, so your next villain is going to besome sort of thief, whos going to take it from him. No Yeah O spoiling the campaign. Jordan, O yeah.Sorry, my bad all right! Well, thanks for joining USguys, you can follow us and sent us a message on our instagram page at RoyalCity Society comment on our stuff today and yeah. Let's get back toit next week,.

In-Stream Audio Search

NEW

Search across all episodes within this podcast

Episodes (85)