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Triple Advantage
Triple Advantage

Season 1, Episode 7 · 1 year ago

Ep. 7 - AREA 519

ABOUT THIS EPISODE

This week we begin talking about some of the community events we hope to do in the coming future for this group. Of course you can't miss this bundled with general DnD shop talk.

Unplanned podcasts, N onded and one hawa start: one had a create content halfway through it and how to tie itinto previous things. You've done before that reminds me should probablybring up our planning board so that we're at least having one segment inthis somewhat prepared. But today, let's Wus, discuss what we've beendoing this past week. I mean content wise for this channel. I knowit's a gone up and down up and down inspiration strikes hard and then itfleats away. I think busy schedules consistently have aited and ambedded inthat, but I think, like any other DM we've spentthat time. Thank you have new and creative ideasfor this channel. Actually predominantly one of the things that Iwas thinking about and o I want to bounce is off f. You guys, I thinkwe've talked about this loosely, but I want to start a community one shot,because we're start we're trying to build the community around this, and Ithink that there has been ever so minor interest in this, butalso just in general, to like playtest or material and WHA. Not. I wanted tosee what you guys thought about, having maybe like a once a week kind of thing,where any one of US hosted a digital session for whoever wanted to sign up.U predominantly looking in the wealth try city area,but since we're doing it online, really anybody that wants to join in on asession can really hoppen on a hopping on our discord channel. I don't know ifyou guys, O you guys have any thoughts on that. Any concerns questions. The interest is there for sure. Theimmediate first thought is what you've already mentioned, and that's the factthat we all have way busy schedules, some of usmore so than we thought we would have in this moment. That's true! So theissue there would probably be funning just finding a time to behonest right. The interest is there for sure, okay,just because that's something that I thought would be definitely good intrying to build a community aspect having a little bit of engagement backand forth and then just in general, maybe shifting some of the contentideas, because I think we've done this for two modules. Now, but it's a lot of work and with baryinglevels of availabilities it gets a little hard tocoordinate everybody, so maybe deciding on smaller projects to work onwould definitely be better. So maybe we want to start that character, founderMPC, founder Nowoul Eor, even like the Sep classes,I don't mind creating like shells of subclasses kind of like the the way of the weave or TVD title forthat New Supplasid we've been talking about, but yeah again, Ga right, likeloose and goosy on the execution side fix are bad. We apologize we're almostdone. One of those shout the same way,...

...yeah finishing up the way of the force. It's going to beawesome. I think really cool inspiration, mostly relying aroundgravity which is going to be sweet. I think for a monk, yeah yeah, the funnything about that. One that I find is that we started you brought that to us more recently than not recently forsure, but you've been working. You've had thatconcept for a long time, long time and the thing that's, I don't know, reallykicked you in the butt, but it was just funny that you brought that to usimmediately after the reveal of wildmouth. I know, and they talkedabout mad mercers gravity theme sub. That was my first. I was like hey. Thislooks like you were like I know, but I had this so lai my idea. fers, we should hey. We should sue that Mercy-oh that's, let's God seone Oftheeaher, o creatorsat especially Os guys for this dos ve Amonk subclass. So you know what Ithink it'll be okay, and you know what all this stuff hasn't been released yetso I haven't seen it. I've only heard about the potentials for it, so this isstill technically all all the new content suver. Looking forward to that,though, you and I were just talking about how wre we've got our preorderedyep there Arta atuens that actually releases eyd, so excited eahit's kind of funny how that works,though, right, like, I think, I've seen a couple of other contect creatorsonline and how like, under the DND brand name just being directly and working with, was acoast right, like you, have a top number one seller on Amazon. I thinkyeah as soon as as soon as it was anouits. Almost oh yeah S, it's a harshworld for content creators out there guys, if you don't have the connections,you don't have the marketing team behind you, yeah, there's a sea ofpeople trying to do the same thing. You know what, though, that actually Ido wonder if that was the wizards of the coast affiliation or if that wasjust the criters, because they've proven, I think the brand of the ship.I make Worean yeah, but I think it is facilitated by things like now.Everybody like, like the critters, now can band under one. You know fanneryeah right being critical role, but just I think the facilitation ofdigital media now nothing help with that because, like how many o ther likeI'd, be interestidg to see like how many of those orders wer digital copiesSOM. Many of those orders were physical copies, especially nowadays, wheremaybe people are shifting to dnd beyond a little bit more and trying to usethose online resources because, like as a DM realistically, it's so much easierto manage. I Love I love having my players on the Ndbon just because ithelps so much with hey. You don't have to send me anupdate character. Sou, don't have to like you know, pay on level upsright Li.I think people who use the a tend to...

...make those decisions a little bitquicker now mind you. I don't know how that plays into like how much time, they're spending anddeciding aspects of their characters,development and such right like. I know that for the monk that I'm playing inyour campaign braid, I know the theme that Thoriniss to have so my first feet was a no brander withspeed like having the right mobility feet so that I could quite literallyjust have fifty feet of movement speed right on like so quickly. INT campaign changes, somany things verses. On the other hand, I droppedinto the discord to run that session lastnight and I dropped right into the middle of a conversation where they eafter three weeks, were still leveling up their characters right, yeah rightso like it really does depend. I think, like Ithink for me when I as soon as I heard bloble up, I was like I know une, whereI'm goin right. I understand some of the other players in the campaignaremay be a little bit more passive with their levelings, like just in general,their characters like yeah, and it depends on what classyou're going tobecause monks don't have too many different choices that they can make,as comparatively to say a spellcaster right. So when I'm playing aspellcaster, I have to think. Okay, which pells are good and then alsowhich spells fyfthmatically on top of that right. So then you're like tryingto balance the two and like how useful is it for the group almostand like all that kind of stuff comes into play where it's like would my character take this spell, andwhat does it do and all that kind of stuff right trying to see where I,where it leads? So unless you like go way ahead into the future and be likeYep, I'm going to plan out all the spells i'me going to take, it can take a while to yeah andobviously like you, don't want to again railroad your own character, yeah right.So I mean one of the things that I was thinking is I don't know how far in the lines of Artificeor, I want to possibly dip intobecause a lot of Ninja tools or like assassin tools, thatd I'm trying towork on like I'm like with the smoke bombs that I've gotten I'm in my head,I'm already phinking like what are some cool ways that I could deploy these touse with the character to s in the game right, but were now that there is anactual class introduce that sort of deals with that domain. I don't knowwhether it's I mean it'll be upe to your discrestsion. I guess Brirtin, butlike how much do I have to dive into that cass to do the things that I wantto do? How much is just like? I obviously things like if I were to saylike I want to sling one right like that doesn't seem like artificer, butlike concocting. Some device to premote trigger definitely does in mindright, so that'd be an interesting actic class. Actually well, I'm.Actually. I the smoke bombs actually give me a little bit of hope, becauseI'm super interested in seeing how lit'Le Play with the shadow stepfeature that my class gets at higher...

...levels right if I'm still alive,because in thes cropts, I yeah, because if I gov forsivly create shadows yeahthat's, why I bought them, how manyof you killed so far breaten how many? What av I cocarters period orCarlossystem that campagn none okay, J close a couple times, but no'm so far,yeah, I think, for the first little while it was going. I think we weresteamerling through a couple of the encounters a little bit without toomuch thought and then after we hid some more difficult enemies that we thoughtwe could avner the same way and you realize very quickly that yourcharacters are not gots. Well, I mean the most recent campaignthat ie played in is now we played like three. Maybe four sessions and twocharacters have already died. Jeez. I was actually talking to friend ofmine that she was starting to get into the gameand tell me about the campin that they were just in and is like two two twosessions in one other players Di in they're like we're hauling a dead body.An I was like that body is not coming back right, exactly exactly yeah. No, we left themwe're like yeah we're sory like we can't do anything about it. You gottomake tod characters like if you really want to bring them back. Maybe your DMcould be nice and introduce some sort of spirit. Healer, Sourte, orsomethingt a whatcu. Exactly I got I this. I got to take this opportunity to name drop,Arto Good Buddy Matt, one of our fellow DMS players and contact creators withthis with this channel, and he is in a Cursofe strag campaign with meand within the first four sessions. I believe he lost sevencharacters, a Matt if I'm wrong about that Reco to usout Reyal city society on instagram and correct me, but I do think that is the right number. Itwas I've not seen that ratio before. Well, I mean my DM was extremely niceto us as well. All of us, except for one person, went down and then theothers like e, the ones who went down and survived afterwards woke up lateror were like captured or something like that, instead of just being outrightkilled. But there were some of us, the other ones, just outright idea. So Iactually that just reminded me of some really fond memories of world ofwarcraft. Is You know when the raid group is at a boss of any sort andeverybody gets wiped, except the main Tang or the off tank, or something oformof that and you're, seeing that percentage of the final of the boss,just tick down and you're, seeing the percentage of that blood deathmay ifyou guys have played for the WORKAF? You know I talking about when I sayblood deathnights US managed to stay alive for a little bit too long, atleast in like the world, the Wrathol lichking days, but it's just like onsought and everybody'sjust spectating, the one character it's o like when you get that victory. It'spretty amazing. So it actually reminded me of a similar moment that I hadrunning a Lon shot win with you, Jordan.

You had like a wizard one on one yeahand and like as a play like as a DM as I was playing an evil mage that wasessentially the big bad in this encounter and andended up having that everybody in the party kept going down, there was someinterparty damage going on, which definitely did not help, but outside of that it end up beingjust your. Was it a sourcer? I forget I was a wizard a divided like the theportant wizard definition. Weservation was er a portent. I got like a naturaltwenty as one of my things and a three is the other one soyeah really playaround with that. I got to choose when I got the natural twenty and choosewhen you failed something. What was interesting to me was how fast theturns ended up being because I think you knew kind of what you wanted to doand I knew the motives behind my character so rig the character that Iwas playing was a very young wizard evil by nature. But at the end of theday there weren't, like you, know mentally mature to stay in a fight ther.A lot of their spells usaged were meant to like creep around at first and thenonce discovered essentially go into this all agro drop as many bombs aspossible and then once you're dry well you're in inexperience, wizard. Thatwas I. That was a thing that I was going for yeah, but it was actuallykind of fun because it kind of felt like a wizarding dul from Harry Potter,because you said something- and I was like now be- I'm a caunter spell thatand then I did something and whatever you know I was like back anad. I canstill see you yeah, because we both knew like kind of where we were going.It was this nice little Paceo back and forth, and I'm glad they, you ended updefeating the Wazar, because at the end of theday I don't think giving U party wipe on a one shot is thot my brany otheplayers. At least you had some got a bandwagon that was cheering foryou, man. I can't believe how many you' got down with that one spell that wasinsane COA cold, ripped them apart. Costom Yeahi mean the thing. Is it's ayoung wizard butout the end of the day she still had high intelligence rightlike this ot like the spells use, are going to be the best choice for thesituation, at least in the way that I approach that kind of intelligencelevel rightlyit's not going to be EAH. You attack you and then someshield bash draws Agra, it's Lyivyeah. I was just glad that my character waslike more patient intelligence, where I was like. Okay, I'm going to wait andhang out around here and like there's something else going on here. We, therest of the party, was all like man yeah knitting, but then also hitting ashambling mound repeatedly with lightning attacks to not help theaccounterwaod. We had two clerics with liping like the tempest omain clerics that just Maxdamaged with their channel. I'm pretty sure you guys gave that shambling mountlike o Times s at Yu, a also that was h. We had a least twofirst time, players in that one shot yeah. So thank God. It wasn't a partyway because that might have been a bad first impressio AD first ipression tothe game. Yeah and that's got to be...

...rough to like as a new player you'recoming in, like the balance of having an older player at the are not an olderplaer. But like the hat more experience players, an the campaign definitelyhelps out a lot which is kind of where you know thiskind of community game is hitting a bit of a hard wall with me,because how do I like? I want to be as inclusive a DI as make he loss possible,but I'm assuming that initially it would only be people that areinterested in playing td R, that I've already been playing the ND that mighthave interest in this. But I don't know it's something that I wantto work with you guys, because I think it'll be definitely kind of fun and Ithink both Bran and myself have had some experience with digital dming. Igot to say I'm not a big fan of using the fantasy grounds side of things,because I do I mean first of all, I bought a real vice, so you bet your ass. I want to use thereal yes and to I feel like especially given the drop in kind of environment that I wantto accomplish with this. That might be harder to do because thatmeans every week I have to set up possibly New People Right. So I think I don't know I've read a couple ofsessions with just like Trello, and I think that those have been like nowthat I've gotten ued to like Howege to deliver the information for you guys, Ifeel, like that's, been a little bit more helpful and then the way that theysimilar way that I run Tome for you guys and like the have maps kind ofsection out already with where you're going to go and again relying on tools like thnd beyondis really useful, because I have them high quality maps for thecampaign setting that I'm using so I'm actually just going into that taking asnip and then showing you guys, rightually, like the exact Copey of theplayers map at that locatio yeah, just like O se, but you did' mention onething with the puzzles in that sense, is that it's a lot harder and lesstangible to me. Yeah Yeah. It still works, it's just more difficult, Ithink yeah. So I I mean I'm enjoying it for sure yeah, but I think now I think, in the coming weeks. Most of you guysshouldbe Yeah Yeah. I think we're missing our Party roke still yeah yeahmost of us, but she is away for my wife's school, so she won't be. Shewon't be here for a while, but that's that's not the worst thing, because Igot. I got the TV set uv known the real life stace, so we can definitely bethat third party in yeah I'm hoping one day. The community thing will actuallybe more of a imperson thing as well, because I think part of the Oh absoluteexperience of th adition is to come together and, like you know, theacting in general is better if you can see the person's hands and face andexpressions and all that kind of stuff right. So it's just it's more fun. Whenyou're, when you're in person, I agree, Yeah Iger for sure. So that's like long term goal. Yes, so mean might just be lat like. I knowthat even within the close group of...

...friends that we know we could probablydo, we definitely could fill up. Oh Yea er to Oh, you set up in l, absolutel,absolutely so and, like I have more people than I can put into my campaignsright now. Yeah right so actually was a dnd trivian night thatd be fun Woul, the COMMUITYCOMEO that 'd be prettyinteresting. BCUSE WE GO offof like spells e start thinking, like tellsGod's Stories General Lord. Do we want to Kep ut with, like General Fiv, DndeLore? I think so. Yeah, that's the most like resonable thing. So, if you're in the area, if you lookforward to those kinds of things in the coming timn the comin future yeah, what else I think content was? Do You dos have any otherideas: how to engage the community? How to I mean we're just working on that potential gimmick to get people ogameit, Goin, O yeah, yeah,I', say: okay, I'd say it's definitely a very mecanic! That's where I wa sayit's a game: it's a game system. It's not! It's don't even say it's a emechanic, because it is part of the COR game system right. So I think wetouched on this last week, but I don't know if we were live for this. I N, Idon't think so, O esseially. We want to develop a gamemechanic that can allow players to drop in and out of sessions using prematcharacters. The idea behind this is that, from what I found as a DM, when youtell newer players, hey come in and play a lot of, the difficulty comesfrom well hove. I make a character. How do I design this so to sort of easethat and sort of expedite the process into getting into the game? Have like a list of premade charactersthat people can pick out of and within our own custom game mechanic work in like a homebrew world, so people candrop in and out yeah, but again, let's just in the croppingblock. Roughrough idiation stayed at the moment and a really cool, more longterm goal as well would be to get some sort of an epic together. Oh Yesh thatdbe fun yeah. So if we could do that, that would bephenomenal yeah. I don't have a ton of experiencewith that kind of thing yet, so I want to get some more before I'm likeprepared to like pull off one of those, but we need a couple of DMS as well tojoin us. So I mentioned this the brain beforehand and I I was just perusingother, like the ND groups in the area N, thegeneral sort of like southwestern Ontario kind of situation, and I guessone of the most prominent ones I think they have like like threethousand or soactive members is Toronto dndd, and what I wanted to do is I wanted tomaybe organize a couple of us, maybe if we can have a to one otheir events andsee how they run things, because I think it'll definitely be useful. Withregards to what we're hoping to do within tour community, it seems verymuch like what they're already do. So I...

...think learned from what's alreadyestablished, is definitely something that's big and then also like I'd loveto meet whoever's, organizing them, yeah, fish or brain a little bitbecause they have their own mechanic in theirown system running. I think in the in that same sense, like they dohave a communal world, a communil world thataltheir players live in and can change in fact or like others. It's interesting actually how theymanage a lot of their mechanics because they have caps on how much GOL TA DMcan give out percession for player, depending on what they're doing perlevel, which I think is just something that Inever actually give a thought to, because when you're running that manyplayers yeah, you can't just shillout gold to everybody right, like you can'tjust here's that thousand gold that you can spend on this world at otherplayers, there's an actual economy right like there's an actual like scale,interesting yeah, but that's just to avoid. I imagineplayers like buying obsurd magic items and then just dominating right. Yourown campaign yeah every time that they show up Prit, but I mean it seems really cool likefrom the websit. They have different types of events that they run each week.They have some new player. Events have some, I think, that's SAM female. Only DMcampaigns running they have, and then they have you general sort of the NDsessions for players to Dropin, and out of so, I think it's worth checking out. Ithink ot it all yeah yeah, no seriously. I'd like it's whene of as I got like Imentioned. I just want to pick their brans reall, yeah kind of see how theiroperation runs because itwould be awesome to bring that into our community as well. I think they'rekind of growing and ID love to be a part of that growth within here,because I mean, for the most part, like we've all spent so much time here,sothinas ill start carsly like brenching out a bit rigt like eahwelln.Also I love meaning people, I love and then, if we all under, if we all havethis similar hobby, I mean Ilove to meet all for it, ut yeah. So Jordan, going on to maybe one of the few plannethings for this podcast. I know we've kind of just been rambling on for theNexbus a little bit, but do you want to do you have any thoughtsor questions like oe? Like a potential critical thought, like a potential, definite criticalthought, we have the list here and I know you have esee yeah. So what were you thinking of this week?Did you think a out yeah? Okay? So for our critical thought of the day, I have one question for you guys today,just one just one, this time is OCE, it's pretty critical! That's your okay! How do you guys decide what magic itemsto bring into your campaigns? Do you use the like scripted sets thatare in your...

...guides? Or do you look through and say?Oh, this would be really cool for this character or oh. This is more of a cool item that I really want toimplement because later it's going to be important for the story. For me, itdepends. I think that when I do it, when I'm running up for the players,I've normally left because of normally ran pre made campaigns already I'll leave the magic items as they arein the campaign. Okay. However, if I'm making a new character in a new MPC-and I want them to have a specific flavor, then I might introduce amagical item that fits within their setting or whatever their backstorymight be, so a magical flute for a Bard that led himto reach like to do the events that leadup to them. Meeting the party in that kind of spectrum. That's usually what influences mymagical items mind you it's hard, because I haven'treally done it too much so a lot of the times the magicl items tend to be of the morecommon quality right just so I avoid having one iver powered and pcs thatthen sort of devalue what the party brings to the table in some cases. However, I know that forTom of annihilation, when the Party meets artisymber for the first time,therwere much lower level than him and Dragon Bait are, and in general, the ring of winter that heuses is a very strong magical item in a lot of scenario. So it was difficult sort of trying tobalance out how that NPC and how that how artistsessentially handled, for example, the fight with a Medusa, because the two unpetrified charactersessentially recruited him as an ally to fight that the ring of winter could have almost tilted the battle in artist's favorite right off the bat.So I had to sort of essentially he's off the gas pedal withhim a little bit, because otherwise, I think he would have just steamrole, then Adusa, even especiallywith just Dragon Pai, especially because Dragon Bates Magical sword alsodoes extra damage to the Medusa. So it was one of those things where,like it's great, that they pick them up as allies, but at the same time this isone of the sort of key and benchmark. First Big Bats. T atthe party might actually face, like so the first monstrosity, forexample, that they face so like. How do I introduce a character like artist whohas magic atems O as an ally that has magic items that won't just completelysteam roll the encounter and make the...

...players go? Why the fuck? Doesn't he doeverything around here? In the first place? Most of my MPC is, on the otherhand, kind of are just a type that run away and cower behind a rock the entiretime and encaunter breaks out, mostly because I kind of forget that they're theresometimes, I will say that I do run thingsslightly differently, just because I'm not so used to doing pre generated contents, the one thatI'm running with Carlos Right now hordof the Dragon Queen, is my firstfora into actually running a module versus just creating stuff like right off the top of my headand then inplementing it right in regards to premade stuff. Ibasically do as written if it tells me that there's going to be a plus onesword in the dungeon there's going to be a plus one sort on theduction,mostly because I don't consider myself fantastic at balancing in the firstplace, so I'm just going to listen to what it says and not attempt to change it out of fear of just rightbreaking the balance there. In regards to my a homebrew that I run, the biggest influencer forincluding a magical item is something that they haven't seen before.So I like well either that or something that works wit. The back story.backstory, is always one of the biggest drivers when I'm doing something forany mocuple. I really like to kind ofreward the player for the work that they put into creating this character.I want to see them get something back out of it. So if I can work a magicitem into that that, at the same time, rewards their creativity, fantastic, I don't so much like to include items made by wizards or made by actual officialcontent anything listed in bi, tises yeah. Well, anything I'm sure, willeventually get to the magic item section in our divining, the DMG section and ar I don't like tothe way. I think wehave to skip most of that secon. Yes, no that really don't think can explain.No all those magically not only because of copyright, but just in general, Idon't think 'reading Te Bi Teto description is enjoyable. Yeah no one'sgot ave, seven yeas established were busy. We don't have time to do that aswell, but yeah, especially because a lot of ourplayers are either have been playing for at least as long of us as us, so ra little bit used to the settings or several of them, like you, like Carlos,like most of my players play in more than one campaign right. If I start throwing in the traditionalmagic items, I feel like it'll start to...

...get a little bin. There done that. So Ilike to find the weird one, the weird ones, the ones that are never reallymentioned. I like to create my own, I like to use ones that other people havecreated. That aren't was that belt that I found that one time the belt TATchanged the gender NOFOR context. We in one of my home brew campaigns thefirst one I ran actually Carlis's character. Roswin bought abelt from a discount magic item store. It was a cursed belt and putting it on swapped the gender of the character wearing itinvoluntarily, and they it because it was cursed. They were unable to takethe belt off and it would, you would have essentially had to go through alarge curse breaking process. In order to remove that belt, they ended upplaying a nasty prank on a NPC that it kind of crossed them and,as we never really went anywhere with that campaign, I assume he stillwandering around as the opposite gender. To this day, tbe fair, we didn't knowwhat it was Goingto do yeah. I did not, who you said here, ask this for us onow what that felt. It was just heavily alluded to that. There was somethingoff with this belt, not my creation again, one that I hadsourced from a lovely list of discount and dysfunctional magic items that Ifound on readit. Actually, it was this laundry list of magic items that were either cursed ordefective, or appeared to be one more traditionalmagic item, but were actually another. One of my favorite was the trulyimmovable Rod. If anybody's familiar with theimmovable Rod, you put it in place, you said it and it's pretty much impossibleto take it from that place. It's set exactly where it should be. So it'sused to blockdoors. It's used to keep things upright this truly a movable rod as soon as yousaid it it would instantaneously disappear, and that's because you seidit in its point in place in the cosmos not on earth, so as Earth moved away inthe Gravitational Force, the Rod is now stuck in space somewhere until it comesagain. Three hundred and sixty five days later and whos knows if it'sactually in the same place or not, that's awesome. What if youaccidentally place it in the way of Earth rotation that could have somepotentially devisla w a just dig through the entire cross, O man, theinercore and at the other side it's ocurly immovable another another,nightmarish scenario: What happens if you don't immediately? Let go of theRod, see Ye speaking of well time, transitions actually thendbeyond just release the list of they just release some data based on theirplayers,...

...of which they're showing items that are most equipped magic items that are most used. Ofcourse, bag holding was actually number one, of course not surprised. I mean,like you, gotta, have it almost in any campaign, it's almost a must have or some form ofit, just porcaring purposes yeah, but itwas interesting. I think, like from what I saw a dagger is the most equipped weaponwith a mall being the least equipped wait. A dagger is the most equipentsIES me, but now consider the fact that at least on the ind beyond you canequip multiple weapons. Yes right, so a dagger is the weapon. At least. I guessI don't understand. Maybe how they're collecting the data, but from what itseems there is a dagger, is the most equipped weapon on characters. Sothroughout the levels ha dagger has been maybe present or equippedthroughout the most levels of a characters. Time or that does it counttwice when someone equips two Hmright, because possibly possibly, but alsosomething that it dives into a littl more like correlation between data, most of their players on Dandi beyond, for the majority haven't reached pastlevel eight now so, within that spectrum of timeand campaigns that you're running how many players are actually finding otheritems like magic, guye tetter to get replace their equipment, so maybe that lower tier of play is actuallyfactoring a little bit into why most of the items BEIC, obviously like you're,choosing short sorts, taggers and shields Cetera E, etc. But it was interesting to me that adagger would still be number one by large margin, consideration to theritems and, like those sort of basic starting items, have definitely beenlike right, first choice, so I don't know Itou be interesting to seewhat the data shows with that thees. I being part of the equation, because Ithink those items are almost expected right, be part of a like. A wizard isgoing to take a dagger or a short Seryou know right. So now most pathsthat you have on your character decision have you either choosing adagger or short stuff, a short sort of quarterstaff or short sword right rightso because the Dava side is mostly lower,tyour characters they thot. That has something to do with it, but it wasinteresting to see like. Like you mentioned, you don't like to use magiclitems at other people use all the time right. So maybe you can prove that listand then Xna all the the common ones, all the super common magic items andthen just start diving into the superrar. So like things like ring ofprotection plus one things in general or most of the COM right, becausethey're very useful in their general, and they can work for almost anyone inthe party. So you can almost let the party decide who gets it yeah, ratherthan like, specifically choosing an item that works really well mind you!Those are. That's a lot of fun too,...

...like I recently had a player that Igave the Perry Uptov Health to because her background story was that shesurvived a plague, and this was like an inheritance from her mother. That'saiist yeah, so she didn't know what it was only that she was the only one thatsurvived this plague that went through her town, and so she moved on to belike a healer, and this this was just carried around withher at all times, so it didn't really do anything for the campaign not muchanyway, but it was just an interesting little item that could be used as like a backstory, tidbit kind of thing orsomething of interest for characters to talk about. You know that actuallyraises a really kind, fjus an interesting conversationtopic, but I think we're out of time yesh for thisparticular episode, so we'll leave it in a suita, clifk hanger, because Iwant to talk next week. I will bring this up. I want to talk about how that session, zero influences you as a DM and how use a dmit workwith characters to develop a solid background for your PCs and yeahbody playin theworld. So do you guys want to catch that conversation? Make sure that youfollow us on Instagram? That's where I will be doing most of our announcementsfor this channel and reach? U To us. If you have any interesting thoughts forany experiences that you have had with that session, Sero and charactercreation. Now again, I will be a realizt. I don't expect. Aran bocksactually have any messages, maybe maybe mom will chime in. But at this point intime, that's all for now and see you guys next week, atripleatch.

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