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Triple Advantage
Triple Advantage

Season 1, Episode 9 · 1 year ago

Ep. 9 - Digital Dungeons

ABOUT THIS EPISODE

Ever play DnD online instead of in person? Well in this episode of Triple Advantage we cover the basics on how to get yourself started as a Digital DM and the tools we like to use! This announcement is based on the first request we had on our channel so it's exciting to see the community engagement growing! This episode also continues our DMG series and has yet another critical thought to cap it off. 

Welcome everybeady to episode nine ofTriple Advantage, and my God have things changed in the past week sincethe last episode of triple advantage. We know we can't avoid talking about it,but you know with the current coronavirus pandemic happening aroundUS everybody's wondering social isolation, and how will my mind handlethis? I've never done this before. Don't worry guys, we know the panic isabroad, but US narids have you covered. We have been doing this kind of Shitfor years playing world of warcraft for hours on end until the sunshines notrecommended at this point in time. I realize that, but everybody we willprocess, you don't worry, it does take some time to acclimate, but because ofthat, we're going to distract a little bitaway from the Corona hirers panic as well this week on our episode of tripleadvantage. We actually have our first request coming in from a whateverviewers. How do we it's actually kind of fitting?With regards to the theme as well, because using modern digital tools like Trello?Have you guys used any of this to manage some dn, dcampaigns orOrganizeit, because I use it for a lot with regards SAR campaigns? It's easyto say like what is in a village. What is anMPC's kind of statuses where characters might go so I find online tools like Trello and even discort super useful inhosting these virtual sessions, and you know again super important guys, listenin it's all about fighting corona virus right now, bricg thoughts, yes, so, first off Igot a shout out friend, David Good Front, of the show who requested thatthis topic be covered. So David. We got you second off. Yes, I do use severaldifferent digital tools to manage. My capaing Carlos you've introduced me toactually most of what I use and it's gone pretty fantastically so far. First big one if you're running a notimperson session is discord or a similar person to person voice communicationAPP, but discord is probably what most of you use it's. What pretty mucheverybody we know uses so makes it super easy to communicate inreal time without being in the same physical ocation. Second is in terms of managing your campaign.Online trello is what I use and what you use as well. It is you can correct me if I'm wrong on whatTrello exactly is. I think it's used a lot in terms of project management. It's used to kindof break down tasks into more bite, sized, more digestible segments in order toreally tract what exactly's going on with the project, and then differentpeople can sign on to Tassa. You can see who has beenassigned to what task and who is handling what and what's done and whatneeds to be done. We use it off to run organization for this podcast. We useit really for setting up the different segments thatwe have and for organizing what's going on. In the meantime, we use it forcreating our modules for any of the rural city, society, little subclasses and one shot adventures andanything else that's coming out. We use that to kind of keep track of WHO'sworking on what and what needs to be done still and whoseidea what was and who's getting credit for what in terms of using it. In your campaign,I found it really useful to. I have one board setup that is kind of theoverarching world and in there I have all of my pc information. I have a lotof critical NPCs. I have information on large overar cing quests that areeither currently being worked on by the...

...party at were available for themdefined in the near to immediate future. I have a factions list and I have a breakdown of differentlocations that they have visited or canvused in the near future. On top ofthat, I have a separate board attached to thatfor each individual, larger location. If it's a small townor building or something not so much, but each larger town that they visit, Ihave a breakdown of again key NPCs, any quests that are available to them atthe time in that town, any of the shops and anything note worthy about the people runningthe shops or about the items available at the shops really just to kind of tag. Anythingthat is not going on on the fly anythingthat I plan out in advance is going in there and and even anything that I am actively coming up with for Improv,which is my players now happens significantly more than it should I have it open as a I have my computernext to me as we're playing and I haven't opened, he separate tap so thatif I suddenly throw a new NPC out that Ihadn't thought of before it's instantly going in there on typing it ininstantly as we're talking about things so that I don't forget about it, thoseare the two big ones outside of that. I've used fantasy grounds before whichis fantastic, but if you're running it as a DM, you do have to have a paidsubscription. If you have that, though it's pretty fantastic, it has your character sheets built into it.It has your avilities or easily clickd to role and quick to role damage. You have different maps and different imagesthat you can just show your players or hide from their players depending onwhat you want. Yeah, it's pretty fantastic. The onlyreal drawback to that I find is is the the paid aspect. But if that'sfine with you, then definitely give it a look, because I think it's worth it well. I am a Pennan paper kind of guy,sorry, everyone. I just find that it helps me thinkbetter when I can put my ideas out on a piece of paper and then have it flowwherever I needed to be it's kind of like a Brainstormi aspect afterwards, Iwill put it into a digital form and then have it open on different taps,and things like that for anything that I have previously prepared. But the Pendan paper aspect is like ahuge thing for me. In fact, I'll go and print off some of the stuff that Idigitalized later just so that it's neater and nicer and then I'll usethose. I can respect you guys for using thedigital tools and things like that, but for me, if, if I have it writtenout in pen and paper, I have more of it memorized, which means that I don'thave to think about it as much, which means that I can do things like Improva little bit better than I would if I had to keep looking at different things. So that's just that's just me so yeah. Well, I use a bixof. I use a bit of bothmyself as well so settle things aside. I like to Intermix a little bit of thecreation on pen of paper because, like Jordan, it does help your ideas, kindof flow, a little more, at least in thesense that the way that I like to do things any type of map or locations that Iwant to have in game. The reason that I find him with regrets to like finding locationsand where things are connected to, I like to sort of generalize that betweenmy maps, so I will like to actually draw around the maps themselves anddraw certain regions- and I think we spoke about this before, but this iskind of how I keep myself in a little bit of control with regardsto the world. So that way, I know when players enter certain zones, whatevents can trigger from there with regards to itomization and likereally finite, details that are in...

...those pecific locations, I'm not sogood at keeping track. Ot thoas myself. But it's always a mix right. So I likeputting it all out on paper first and then yeah transfen ot over to some sortof visutal table and whatnot, but I actually think that, as a starting dm one of the biggestreasons I sort of advocate for tools like both yes, Trelo and discord, arebecause they're, free and they're easy to S. just sort of get your friendslogged in quickly jumping on a call, and you can start figuring it out veryrapidly. Rather than things like fantasy grounds or role,twenty, where there's a little bit of setup required for a DM right, so ifyou're just trying to get into the game, I actually think that these tools areprobably the easiest for you to just jump into it and even on discord. Ikind of just take little snippings of maps and locations that I want to showmy players or things that I want to remember that I want them to remember,and it actually helps new players who might not be used oftaking notes now also have some sort of reference log to look back to so doesn't matter how how experience youare at the table, you're always going to be having that little bit of ahistory that you can look back to and I've had more players actually startengaging me with hergart. So, oh I remember this. Let me pull it up on thesheet in my games like I know that there's like Bratin. Iknow you take notes prolifically almost, but I found that some other people atthe table were also starting to like remember things a little bit morequickly for things that have just like transpired, inte, camping or even thebest part is when they dig way back and yeah, like the connections are made.That way. So that's something that I started introducing a little bit morerecently, but actually one underdog digital toolthat I can definitely advocate for is, if you are a digital DM, have two screens. It helps because Iuse my screens actually as just giant DM screens. They work in the exact samemanner. I just sort of cut down AI minimize, my windows when I havebaps open and stuff like that, and I have them plastered all over the place.So that way, when I need to jump to something, I have it open on my DMscreen and it's like pinning notes to your regular screen with a lot morefunctionality, so I can definitely advocate for just having more screens.I know this is impossible for a lot of people, but if you are really lookinginto what kind of DM tools you might look and just productivity flis asideright, like it's Super Nice having that extra display on for more informationon the screen, well, digital tools can actually be really useful, even for inin person sessions. Well, Oh yeah find so one of my sessions, the DM uses, anIPAD or a tablet device and has like one of those pens that he can writewith and then connects it to another screenthat he shows to the rest of the group and then the ipatter tablet has a grid system on itthat he can just go and draw and then write down the names of people who arethere and like move them around as they need to. Instead of having to likestand up and like move the pieces on the on the actual physical word, whichis nice, I found that that's super easy. As far as like the amount of work thatyou have to put into it, and also it's super convenient because the DM doesn't have to get up and moveand think about what they're doing there, they can just draw it in as theygo and you don't have to have thingsmapped out as easiy as early or anything like that. So yeah, that's one thing yeah. You know,and I use the NDVHOND as well in my my case,whenever players can use it just because for me it makes it a lot easierto have that little pin of information and just generally having access to aplayer equipment, allows you to do a...

...couple of things that you might notnormally be able to do at a regular table. For example at say if a playerwants to steal from another player, and they don't want to notice that I cansecretly move items behind the scenes. If, once I ask for a check right- andthese things are things that don't necessarily have to be communicatedamongt the party, because you do hit those scenarios where aplayer doesn't notice something that another player wanted to do an becausenobody asked at the table: Hey Dm, like hush, Hou Co charge, see there's asecret. Here's like a secret aura now in the room. It does make for funnylittle scenarios where it's just like Ohwaie. Where did this come from? Whered this come from? Where did it go? Some some COTNIG, Jo. I think another digital tool thatpretty much anybody if you're a digital, DM or a Penan pit, pen and Pencil typeperson can get behind is music. I think that it's something at a lot of us use, and if you don't it's something,that's maybe you might consider now that you've heard us talking about it,but it's. It can really add this extralayer of atmosphere on top of your campaigns and by music I don'tjust mean literally music, although that's an option, it can be justambient sounds different. I know Carlos for our recenttum of nihilation campaign. You have a a nice little audio loop of frokscrooking whenever we're up against the grumks, which adds to this nice little level of atmosphere, because that'spretty much exactly what we would be hearing if we're kneedeep in possiblycausing geneside to a race of prox or no, no fingers pointed right, yeah, ofcourse, but I believe that if you, if that'ssomething you want to try and you're not really familiar youtube- is your first and foremostfriend to start diving into that. Just Google DND BACKGROUND MUSIC DD battlemusic, really, whatever you need, there's like multihour videos of justcasual music. In the background, if you have spotify goope play apple music, any of those there's tonsof playlists and whatnot that you can dell on from there yeah my brother andI use dndify dn as a apt is that will use both youtube and spotify to save aplaylist, and things like that. Okay- and I know for those of us that usediscorps like I use an nap called Fred boats to just kind of dragon- dropYoutube Videos Carlos. I think you use rhythm secratit yeah, so there are appsif you are just using discord and you don't really wantto download all this ypeftro stuff and figure out how that works. You can justpretty much add a Atabox into your server and it's pretty much as easy asthat. Actually peaing a botan organization.There are bots now for discort for DND item management. Essentially, if a player wants torequest something or like as a shopkeeper, you can have certain botsalready having like what a shopkeeper would have and they can request topurchase and stuff like that. I think it's. Some of those things arestill like the very early stages, but it's kind of cool but yeah. For me, I think, with regards to their questioninitially, what I predominantly use is just discord the go to, I think, that'sthe best thing, because you can set certain chat rooms, the set up as a DMS, very minimal. Youcan get all your friends and then start playing right away and then the end beyonder free tools.You can start using for basic item management and just general knowledgeof Your F, your players and then, if you're beginning to do more worldbuilding and whatnot, you can look at things like Trello and start actually like settingdown routs of your world that you can easily go through. The other nice thing.Botrello is that if you, if a player,...

...ask something you as a DM, don't evenhave to necessarily remember exactly Whar, you say, but you can just searchfor it and it'll bring up all the references that you've had for thatspecific mention. So it makes it easier for it makes it easier in a sense thatif your party is always asking for those abstract little details that youmight have thrown in, if you are keeping logs of it, you will be able tokeep up with your players while y requests during your game but yeah. I thinkthat's for the most part- and I think I don't know, I feel like more tablesessions right now, everybod to move a little bit more digitally. Given youknow, this is the social requirements that are needed for this, but yeah, for, I think, just even at thebase sine of DM's wanting to get into the game. This is one very easy way to get yourgroup of Friends Bi. If you have that group of people that are interested butyou're like too far away, there's no excuse anymore guys. You can definitelypick up the book and start playing very, very quickly and fergin. What what do you Hav in yourhand? Yes, speaking of the book, we had the book. We think it's about that time,that we start divining the DMG, where we left off last time we had alovely little discussion of currency and a little bit of a discussion onlanguages, and I'm super super super excited to dive into today's topic,which is factions and organizations which are in a lot of worlds and in a lot ofsettings and mothink. There is rsetting early. No, Oh there's several in mysetting and I think that that's half the fun as a DM is creating theselittle organizations and factions that your players interact with and ifthey're already, if you're running a premain, sensual, then really like diving into those little areas andseeing like what is this organization about. How should I play them like whatis what makes them tick? How are they going to interact with the party? It'sso much fun. So what start off with e question? I guess whatfactions jump to mind for either of YOU UMBRELLA CORP should have said. TNDGOTTA got that gotthat plague on the Broon S. okay. For me, I think when I think factions, I guess I'm incritical role right now, campaign number two, I'm thinking empire andDanasty and the even like, even like the the pirate city and that kind ofthing can almost be considered a faction but yeah. That's that's what I think thinkfactions. What about you,whatfactions in your world? What td ffections do you like the most, becauseI feel like you deal with you a lot as a player in your campaigns? I know thatright now we're following a cult and an end of its town. That's a faction andyou've introduced te wizard interest, one of the redwaser to pay aswell is S, but even in your home campaigns, you have not only thefactions that you set out in the world these crime written areas, but now your own party has become a group of criminals on the loose. Yes,my players have actually etched out their own little niche as a faction init of themselves, which is lovely Canos. It's so much fun toreally dive into and to see, especially, it's one thing to have this kind of ragtag. Group of players go up against a faction, but it's another to establishthemselves firmly, as as a powerhouse in this universe and have them kind of giventhe respect that they're, due as not just these interlobers, but like agroup with a seat at the table and it's...

...interesting to watch how the dynamicskind of shift as different people realize that thisisn't. This isn't just some some passing group of adventures.thusually, these these guys mean business and it's funny because the first thingthat actually did jump to my mind, is' mentioned by name in the DMG, which isthe Harpers, which is an organization that Carlos I know you and your partyhave encountered and horror of the Dragon Queen. This organization thatseeks to eliminate tyranny and, in still fairness and justness justice for pretty much everybody, the symbol beinga crescent moon surrounding a harp. Acouple of our players in that campaign have actually joined the harpers. I can'thave you or you want to. I didn't think so I couldn't remember Thouh. But interestingly, there is a nice sectionabout once you figure out your goals and your Rasondetra for this faction. What is what is their motto if they have amotto and also what is their symbol? Have you ever created a a symboler, aModo for a faction that you've done yourself? I can speak for myself. I've neveractually dived into a lot of factions in the world, even in the small littlehomebrew that I created wasn't so much of a faction but afamily that I was starting. My campaign in the symbol, however, I guess, doesapply in that sense right. There was bit of like an aroloumitem that Iintroduced once and a lot of it dealt with time and s relatively circular andEtcet, etc, etc. Al I kind of fit in famatically, but with regarts of faction. I feel like alot of the symbols with Ar, in still some form of weight on theworld right. It's still some form of authority fear, depending on the typeof faction that it is so I've never actually designed something in thatSinse, something that essentially unifies anentire group in such a large scale in a world, forexample, having done mostly premade modules and things like that.As far as the things that I've deend, I haven't actually had to create most ofthe things that are there. Most of them are already like, given a motto and ora a symbol and from there you can kind of play with it,but I haven't actually made any of my own,although I am hoping to start up another campaign soon so yeah forward to that. I played around a little bit with this,mostly my my first couple gangs, if you will looked more like a traditional, modernGAMG, where it wasn't necessarily a symbol or anything, butthey would wear a specific type of clothing to identify them as a memberof the gang, and they would act and talk a certain type of way toidentify them as one of the gang. And then I started moving into the ideaof Oh, it would be cool if one of these gangs had had a tattoo had a tattoothat you could show and that symbolizes you as part of that gang, and I guess it's not exactly a symbol in the more traditional sense.But I think it's around that kind of idea. You have a you, have a specificyeah, a literal bringis. I mean al the MARTIIS crewall ad yeah, exactly thedark mark is a fantastic. I think example of that, but yeah I' one magical mark that would beswi that Wewoul be cool Y. I would love to see that in dnd, Sittin t coan alsobe like see a love. How you can always spend a little bit to, because I couldalso fall into like a dnd authoritarian government kind of thing right wherethey mark every time you you connect to...

...the weave or something like that, or even just going way further thanthat start, the campaign where everyone is markhed from birth, Oh yeah, that'sCOO, Yeah Ud, be nat, I', really yeahe, definitely seen some sort of anime orsomething something like tha like there is. There is magic in this world, butthe man stopped it Toa, yeah y. Now it's leaking. How do we handle I, so the next section kind of continuingon from factions and organization still attached to it is renown. So the ideathat, as you and your players and even these factions exist in the worldand they start to build a name for themselves and not just towards others outside of the faction, but evenwithin the faction itself, you have an idea of renounce you're working,your way up as a higher her, and you work your way up through thisorganization closer to the top have either of you ever played around withthat idea. To any extent, all right. So I'm having some issues in my campaignwith getting the party to come up with a name tat' routed up a couple of times, AAnTese couteractions. But on that note in regrerts that this campaign for toNihilation, I don't think it would actually playtoo much of a factor in the world because for the most part of theplayers when they started, they didn't interact with too many people and theinitial towns. and then they delved into a forest tothe jungles for almost two months now, without really contacting anybody onthe outside. So the Renownis is something that I thinkis player based as well, and just becausethe players haven't gotten e chance to interact with m PCs as a party together, it's harder to build. I think that'scoming, though, like once, we've cleared out a certain area, or you know that we can start to like makea name for ourselves with certain other rulers or for sure, and I mean you've,definitely had friendly factions. Already righ likewhen the party first or AV, the crirs of all there met in a very stay thehell away from us kind of manner, but eventually you guys found that youcould almost come and go from the location. The issue being is that Ialso don't think you guys are traveling back to reany places. It's always beenventuring forward, which is great for the campaign and the story, but I thinkit's harder to sort of instell that level of renown as a PC, if you're notgoing back and interacting, and seeing how these interactions change over time.Yeah that that you can get that sense, O for sure yeah. I've seen this a lot in Ravnica that we have a friend that runsa campaign in the RAFTNICA setting and especially in the idea of there's the ten guilts, the ten guildsthat under pin ratnick in society. If you play as a member of this guild,which you're almost certain to think it might actually be arule in playing rapnickas setting, then you do have a very specifichirarchy and similar to a XP system, actually, where you gain x, amount ofrenown for completing missions for Youre guilt, and as you do so, you moveup. So you start at the lowest of the low in your guild, and you move up tooslightly above that, where you have a couple, people that all listen to youand then you move up and you have a bigger voice in the guild. You've donea lot of jobs. You have more influence over what goes on within the guild andyou move up and you move up, and I don't I haven't read too too much intoit. So I don't know if you can get to a level whet. You literally will lead theguild, but that might be something interesting to play around with yeah, but going back to your tomb ofannihilation campaign, Carlos Lessovea, less of a partywide renown idea, but wedo have a...

...player in that campaign with acharacter by the name of Elfwherte who's, atualyit isleone. Now he hasswitched names a couple times, but the the with that in mind the idea thatthis character is a golith barbarian who placs it off as being Aa a luchedorstyle, wrestler and his whole. His whole reason for being an adventurer isI'm going to I'm going to get glory. I want to getglory. I want to get my name out there and around, and I want to. I wantpeople to know the name Elf wherday, when I walk into a town- and thatstrikes me as something that could absolutely have kind of the underpinnings of this ideaof renown where in the future, maybe maybe even just him- It's Elf,Wertay and LFORA's friends who just tag along with him, because everybody knowsthe name aforita, l poefuls in Padon whas. That is that a helpeful SOM padincoming through right now gets a little shot out on the side. There's a OlsonFaden, hoping that he is absolutely hiding in the shadows. Well, somebodyelse mits the oer no, but thei mentioned, though that'sall player bath tright, because if the Colers don't sow that interest ofgetting there anown and turing their name out there and maybe ore morefocused with her gors Su the campaign en going through Ankno their personalgoals, another personal goals: Do you give renown regardless right? How muchdoes at re now Wer h? They might be saviors of the world, but Marketingismarketings important guys. Nobody knows t an Younow gonna get any special treatmentof that's. What you're looking for marketing is indeed important, and Ithink that's a good place to leave that. So we will pick this up next time ondivining the DMG, but for now tune into a Reyal, say society on Instagram tolet us know what you think have you created your own factions? Have youcreated a logo Oromato how it does Fernow work in your campaign? Let usknow all right. I think we're going to moveonto my critical thought for the day we whoa dit, you just introduce your ownsegment, maybe my God that I think so did I just do it. Ithink he did a I do it wrong. Eix Ot run the numbers on this one, but hol onwhat we got this weekgoodness all right. So I think for this week I'm feeling like talking about somevillains. You know so as far as villains go there's a lot ofdifferent ways that you can go with it. What kind of villains have you guyscreated in the past, and what do you think are some like goodmotivations for villains out there? Oh boy, there always a motivation for avillain and always something that leads me into this dangerous spile ofcreating a character. So those are be familiar with the series of the flash might know ofthe villain. The reverse plash was essentially everything the flash is,but the opposite of it. One little interesting thing about theverse flash is that, regardless of what possible timeline, the flash is in or period of time, the reverse flash could be there he'skind of always popping in and out regardingless, so I actually ended up in a roundaboutway, creating a villain that reflected the reverse flash in that matter. I wasthinking of someone who is so like a wizard. It's always a wizard.You know these wizards always youself, isolate too long andto yourown research and you go a little crazy, but these wizards that are so lockedinto learning about time and how to manipulate the time Ar Oun objects in the timearound themselves. Youve seen this in movies, like nonder, strange yea timeSton, you can reverse time you can forward it. You can see infinitepossibilities, that's a font of magic that a wizard might want to tap intoand have into learning about. So how...

...does a wizard? Who A has the knowledgeto develop this, but also the ambition to become perpetuous in the world that they livein? So I Sart Thinkin, while they just start sort of cutting themselves andtime jumping and time traveling to every possible moment in eternity, andthat is th. The goal of this wizard is to develop this knowledge and todevelop this sense that at any point in time thatthe players are around, this wizard has created a version of himself bycreating some time strand and time. This alternate version of himselfliving in a different timeline, still working out the details on howthis all sinks forward and back. But it's taking the idea that you don't seethe things that are in the future of you right, like you, don't see thatthings that our ahead of you so you're living in your moments, if you'resplicing yourself into every other moment that you have lived right before,not not not in times that you've been up just a lote, because you've alreadykind of been there in that time. You start spicing yourself forward againand even further and again- and you know further- and I guess so by thetime a version of you dies in one strangt of time. You already haveanother person that is you coming in from the from the back. It's a vertingle guys, it's a weird like it's a weird, I'm sure this isn't kin monts! It'sdefinitely it's definitely inspired by a lot of things that I can't quite putmy finger on, but the idea is someone that wants to become a God, for example,yeah you want to become this God and what is a God in the world book Gods inthe world at den De have always been around, so that is what this person istrying to become di living this pseudolage, but always so that's one of the bigger ones that Ithought about then little other villains, you knowlike minor villance, could also be just like your regular, burglar and Teren the night. You know villains to maybe lower to your playersin the sense Rit, something in something you can introduce a littlebit earlier, but what about your Bran Har, Jordan? So back! First of all that soundsawesome and I would love to play in a campaign with that fillain. That wouldbe super cool, but back in my first attempt at a homebrewcampaign, both of you, I think, were prort ofthis campaign. Yes, yes, you played a druid and Carlos you played Roswin, Ohyeahiser, yes, good times, if you guys remember several differentminor kind of side antagonist that you cameup against once you killed them, one of the binding forces amongst all of them,as you found a small piece of coral right, that was you Identifi to somekind of an arcane focus of sorts, but of aperverse nature. Basically, this was set to culminate-and I hope to actually finish this as a full set module at some point. So lookforward to that listeners, but hopefully no I'm really lazy. This isnever going to happen. The truth behind every DM look forward to it. Never so the eventual final arcs behind this was inspired by an album called the coral throne byloco wealth, metal band called mandroid Echostar. If you're listening and youdon't know them check e out amazing album. But the idea behind this is thatthere was a Paladan of the goddess saloon. The theMoon Goddess, who was so devout and so pious in his worship that he caught theattention of the goddess herself and he fell hopelessly in love with her butbeing a goddess and he being a mortal.

She rejected him completely told themthat they could never be together because of who they were. So the Paladin broke his oath to her anddecided that if he couldn't have her, then he would destroy her and the wayto do this was by starting to pervert nature and recruiting with his renowning, with his strengthand power, recruiting many kind of undrerlinks to his cause to go out, andbasically just so so discordind chaos into the naturalrealm and the eventual goal of this. Being that, with enough of nature being completely destroyed,the balance between right and wrong would be completely tipped to the pointthat the gods would essentially lose powerand become powerless, at which point he could extract his revenge upon upon the goddess, unfortunately, of due to a lot ofdifferent circumstances. That campaign fell off the rails far before you guyseven stumbled upon anything beyond these small pieces ofcoral and Eli what they were. But that is something that I really really hopeto go back and finish in its entirety. So that's it's! A full playable module. The relationship between love and hateis always yes right. There right there right on theedge yeahiomething interesting, though Britn, because I think one of the bigger issues that I raninto when I first started playing when ice first started dming was, I wantedto jump into the grand scheme of things and I to quickly right. So when I started playing more and more, youstart realizing that your level three players are likely not going to interact with. Igot gods in the World Rmaybe they stumble across higher level. FPCS. I'vedefinitely done that before, but a lot of the conflict you want tokeep it attainable to the player as well. I mean it's one of one thing tointroduce. You know if you're starting a lilbelcampaign with people and you're like I want to fight a dragon with them. Iwant to play as a drink, but I mean for the most part, dragons will destroy.Almost even young dragons will destroy almost any party yeah up until they'relike level, maybe eight or nine for a young Deran is like ser, ten right yeah.I think something like fast around there yeah we willcome firm that, but that's one of the things that Ialways got into an issue with WIC, which was I want to get into thesereally cool battles and really cool and game kindof moments. Yeah, because oose Aree coolthats s a fun part of the moviesRigh. So it's hard doing that at the table, because at the same time youwant people to grow into the characters as a DM. You want them to have fun andenjoy playing that character and learning about the character and sureyou could jump in at a very high level. But that's I've done that in world eWorkoft, when you get like a free, high level boost character. All of a sudden.You have all these buttons in front of you and you don't know what the pressand for yeah even newer parties a might be completely overwhelming right. I do have an idea to kind of bypassthat whole thing. It's going to be interesting, well, anyways! So it's it's one of thosethings that I learned to dil down ND, especially reading more of the premeemodule, helped to realize that a little bit more to with the kinds ofencounters that you should set up in players. So that's why I actually likethat was the main big villain that I had that I was kind of drawing up, butI spent so much time doing that when I could have developed a lot of the moreimmediate world as well, and that's why I started like thinking of what are my small and mefarious characters do atduring this time, because those are...

...also much more personal in a senseright. These grand EUS, big bad guys all right are almost at the end of the story, whereasthese little rascals in between thet are just tearing up a town. Maybe it'smaybe a villain to you could be the leader of the neighborhood Geng right,how badly they treat everybody around and you build a very social encounterand build that character up, and I find that giving that character that background that history of whythey were there yeah pretty much, helps you as a DM decide how their wholeorganization is wron Braden. You did a fantastic job with Joba on that. Yes, I'm, that was my first thought was totalk about Joba and about the organization to which he belongs. When, when you ask this question, but that isan ongoing campaign right yeah, you are a part of, I know w some of our playerslisten to so I will leave that to the imagination, for until we either finish that ARK or thecampaign gets canceled, or whichever comes first yeah, I know, but for surethe smaller villains are, I think, fantastic, because theethey'repersonable, like you, said, and then not only that they can come back overand over again and like maybe maybe they become more powerful. Maybe theplayers just become more powerful and then they're just like you're weak.What, if like, I can't believe we had issues with you before kind of thing.You know, or maybe you encounter them at different times of their lives- OA Ory yeah. I want a little layer, TanonTou. What would you say yours is en yourfavorite villain. I would have to go with a villain whopretends to not be a villain, so I'm thinking like, like a kang, pinalmost like someone who's like up there and is like in charge and is saying you know, I'm controlling allof these crimes that are going out there. If you remove me, there is nowjust going to be chaos in the streets and any you know random person whothinks that they have you know. Power of some sort is going to go and dowhatever they want, which I think is a super interestingidea, because it makes them like both a villain and not a villain. Almost atthe same Timeso. That's what I would want to go with the fact. Yeah. Well N.I think that's actually a NICSFIL detais. I mentioned to because I find that the biggest villains inmost stories and most tales are ones that you might not immediately disagreewith one hundred percent. You know that they are in the wrong. You know thatthey are evil, but you know they're not acting crazy on their ownright. They're, not like. I think, T E, the villains that people might rememberthe most or not just the ones that go around and kill an entire village andgo through villages and maybe build that renownd. That way, but are thosethat the players might interact with and have back and forth back and forward conversations andplayers maybe develop a sense of why the villains has their motives yeah,although you ultimately need to stop it. You realize that some people are, youknow a product of Environment Perso or something like that, and I don't know Ithink it's always more fun to have those interactions at the table as well, and I think either like The Times thatI was playing your campaign as well. It was interesting to see bus like at thebeginning job. It was just like untouchable figure right and then mycharacter ended up die off before I could discover more, which worked out. It was a schedule conflict, but in general that was a it's reallyappreciated when you can have that like sense of personability with the personand then you're like Oh shit, yespis, crazy,...

...yeah, so everybody, I think it would beirresponsible for anybody who doesn't have a social platform to say. Pleasewash your hands when you come and go from your home andjust you know, yoall got to chill out with the toiletpaper. It's a meme, I get it and the memes become a little. You know nested in one another andeventually it snowballs out of control. So please just chill out everybody'sgot a poop and we all are just looking to have it easily done like before. With that in mind, we will be releasing some content this weekduring, I didn't post your Monk Sup class last week right, so thatis going to be posted out. It is available. So if you want DMS- and wecan send you the link and if not just look forward to thatmidweek and what else howd you have our new bonus action coming up. Oh that's true!We have a surprise for you guys this week, so stay tuned for that on our podcast page,when I'm exactly sure one we're going to drop tit, but it's coming say tune, but yeah guys next week is episode. Ten,that is that's Hittin, that Wa prettyimpressive, thwell digit is kind of cool knock in alive, so make sure thatyou guys come back for that and join us again hundred percent of tripleadvantage.

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